21 years later!
Even though John Romero (who you should know as the co-creator of DOOM) lost his body in the creation of the second game in that series, he’s since found a way to regenerate his flesh. After performing this unexpected phenomenon, he decided to go back to what he knows best: making a kick-ass level in DOOM.
It’s been 21 years since I made a DOOM level. Here’s my version of E1M8 using DOOM1.WAD. https://t.co/ueKM7gBbXd pic.twitter.com/NlmA9aIALN
— John Romero (@romero) January 15, 2016
Here’s the level’s description: “After exiting the Computer Station you knew the worst was up ahead. You still hadn’t reached the place where the demons were coming from. The steel door shuts behind you as you realize you’re there; you’re at the Phobos Anomaly. Cracks from hell are all over the place as seepage from the portal invades the entire installation. Now it’s time to find the portal and stop the demons from coming through. You know UAC had hundreds of scientists working at a high-tech lab somewhere in this area, and the portal must be connected to it somehow. Time to lock and load.”
I was just playing DOOM II last week. I’m down for some classic blastin’. Bring it on, John. You can download the map here.
[Header image is from Jason Hite’s incredible Icons of DOOM]