Magik and Psylocke changing into battle with sword in marvel rivals
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How to turn on switch shader compilation mode in Marvel Rivals

Enhance your gameplay experience.

Marvel Rivals is a pretty visually stunning and action-packed game, so it can sometimes be a bit resource-heavy, especially if you play on PC. Luckily, the switch shader compilation mode feature can be used to combat this issue.

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This feature is an experimental one, so it’s not fully fleshed out and perfect yet. It’s still a great option to try if you’re running into frequent issues playing on PC, though, so here’s how to turn on the switch shader compilation mode in Marvel Rivals.

How to use experimental switch shader compilation mode in Marvel Rivals

switch shader compilation mode option marked in marvel rivals
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To enable the switch shader compilation mode in Marvel Rivals, toggle the above feature on through the game launcher. If you’re having trouble finding this feature, here are the precise steps you can follow to activate it.

  • Open Marvel Rivals on PC.
  • Wait for the launcher to open.
  • Locate the “switch shader compilation mode” toggle near the bottom of the launcher.
  • Click on this option to toggle the experimental feature on.

When trying to activate this feature, there’s a chance you may have issues opening the Marvel Rivals launcher if your game usually bypasses this feature. There’s no other way to access this experimental function, so if you do run into problems, you may want to learn how to open the Marvel Rivals launcher on PC.

What is switch shader compilation mode in Marvel Rivals?

Switch shader compilation mode is an experimental feature that combats performance issues in Marvel Rivals on PC for players with 16GB of RAM or less. It specifically targets memory overload issues with the goal of giving PC players a better gameplay experience.

Emma Frost holding a hellfire gala invitation in marvel rivals
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What does switch shader compilation mode do in Marvel Rivals?

The switch shader compilation mode fights memory overload, which causes performance stutters and crashes in Marvel Rivals. This feature works against gameplay issues in the specific ways listed below.

  • The shader compilation process will only run when a fresh graphic driver update or a new game update is installed.
  • Game memory usage is significantly reduced, reducing the frequency of FPS drops, crashes, and frozen visuals caused by insufficient memory.

Switch shader compilation mode issues in Marvel Rivals

Since it’s an experimental feature, the switch shader compilation mode does currently have some known issues, according to the official blog for this feature. These issues are:

  • In new matches, some materials may render with an odd appearance for a few frame rates or stutter slightly right as you’re loading in. This issue should disappear shortly after, and all rendering should smooth out and function normally for the rest of the match.
  • Systems with limited CPU threads, specifically six or fewer, may encounter additional stuttering if the shade compilation mode is enabled alongside AMD FSR3 frame generation.
Cloak & Dagger dancing together in marvel rivals
Screenshot by Destructoid

Should you turn on shader compilation mode issues in Marvel Rivals?

If you’re experiencing regular freezing, stuttering, crashing, or other such issues in Marvel Rivals, it’s absolutely worth trying the experimental shader compilation mode feature. You can always disable it after if you don’t like it, but it’s worth a shot if you’re running into frequent problems.

Another tricky gameplay feature you may want to learn about is how to send gifts to friends. You also might want to learn about all Team-Ups, all hero changes in season two, and how to get the free Scarlet Witch Chaos Gown skin.


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Author
Image of Kacee Fay
Kacee Fay
Staff Writer at Destructoid covering a wide array of topics including Disney Dreamlight Valley, Fortnite, Marvel Rivals, Minecraft, Phasmophobia, general gaming, books, and more. She has been avidly writing and gaming her whole life and now spends her time combining the two. Kacee graduated from San Diego State University in 2021 with a Bachelor’s Degree in English and a Certificate in Creative Editing and Publishing. She joined Dot Esports as a Freelance Writer in 2022, transitioned to a Staff Writer in 2023, and moved to Destructoid in March 2025. In her spare time, she enjoys buying more books than she can read, gaming alone or with friends, drinking too much tea, attending concerts, fangirling over movies and television, listening to music, and spending time with her family, friends, and pets, who are the most important parts of her world.