Thatās a lot of hexagons
Camlann Games has given us a little peek at Code::Artsā upcoming 4X civilization builder, BoC: Birth of Cultures. While the āteaserā doesnāt show much of the meat in Birth of Culturesā stew, it does portray its scale.
BoC: Birth of Cultures features a world map that is āmore thanā 491,000 hex tiles in size. Iām no math person, but by my calculations, thatās a lot of tiles. For perspective, the largest map size in Civilization VI is 6,996 tiles. The map is apparently based on ārealistic simulations.ā Rather than using traditional fog of war, Birth of Cultures instead utilizes the planetās natural curvature to limit what you can see. Bold of Code::Arts to take a stance like this when the whole flat/round shape of the earth is still under heated debate.
https://youtu.be/tBmAIsq0eKg
On this large playfield, youāll be overseeing the growth of a civilization starting from the ice age. You start as a nomadic tribe and progress through 60,000 years of development. Bold of Code::Arts to take a stance like this when the whole length of human history is still under heated debate.
The announcement highlights the size of the playfield and the effects of terrain and climate. However, Birth of Cultures promises a dynamic progression system and features a āsandbox-like combination of progression and cultures.ā Iām not entirely sure what that means, but Iām going to assume itās a bold stance on something.
BoC: Birth of Cultures remains exclusive to PC via Steam for now. It is set to release into Early Access later in 2023.
Published: Apr 24, 2023 12:30 pm