GDC: Sid Meier’s gamer archetypes

Recommended Videos

During his GDC talk “Interesting Decisions,” Firaxis Games’ Sid Meier spoke about how boiling games down into a series of decisions can be a useful approach for developers to improve their work. One of the highlights of this session was Meier’s gamer archetypes from a designer’s perspective:

  • Mr. Kick-Butt: winning matters more than anything else
  • Ms. Genre: feels that any deviations from genre conventions are bad
  • Mr. MinMax: seeks to understand all algorithms
  • Ms. Paranoid: is absolutely convinced that the computer is cheating
  • Mr. History: cares deeply about inaccuracies, no matter how seemingly insignificant
  • Mr. Bubble-Boy: remembers the one bad moment in an otherwise good game
  • Mr. Designer: has another game in mind that they wish the developers were making instead

A great PowerPoint slide with Will Wright was used for that last one. Which type are you, if any? Considering how frequently I put blame on the game itself rather than my own inability, I’ve got to go with “Paranoid.”


Destructoid is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more
related content
Read Article Infamous Apex hacker reportedly chases streamer with legion of bots
legend on the floor in apex legends
Read Article Warzone players aren’t sure if the auto tac sprint glitch is fixed or not
Warzone
Read Article Mark Hamill set to voice the Joker in his MultiVersus roster debut
Joker
Related Content
Read Article Infamous Apex hacker reportedly chases streamer with legion of bots
legend on the floor in apex legends
Read Article Warzone players aren’t sure if the auto tac sprint glitch is fixed or not
Warzone
Read Article Mark Hamill set to voice the Joker in his MultiVersus roster debut
Joker
Author
Jordan Devore
Jordan is a founding member of Destructoid and poster of seemingly random pictures. They are anything but random.