With a little over a month until the release of Dragonās Dogma 2, director Hideaki Itsuno has confirmed that the game will run with an āuncappedā framerate on current-gen consoles.
Itsuno revealed this via his X (formerly Twitter) account, writing: “Dragon’s Dogma 2 supports variable framerate! Dragon’s Dogma 2 will release with an uncapped framerate!”
Itās unclear if the game will have a locked 30fps quality mode and a 60fps performance mode and then an āuncappedā setting that pushes the framerate beyond that, or if itās simply going to fluctuate between all of these thresholds throughout. it’s likely the former case, but regardless of how you can tweak the settings, an āuncappedā framerate is a headache without a display that supports variable refresh rate, aka VRR.
In fact, without such a display, most people would prefer to play at a consistent 30fps rather than deal with the constant jittering and screen-tearing artifacts produced by an unlocked FPS mode.
![Dragon's Dogma 2 Digital Deluxe Edition](https://www.destructoid.com/wp-content/uploads/2023/12/Dragons-Dogma-2-Digital-Deluxe-Edition.jpg?resize=640%2C360)
The hype for the Dragon’s Dogma sequel is real
Dragonās Dogma 2 has stirred up quite the hype maelstrom over the past couple of months through a series of gameplay presentations. Capcomās new RPG sequel to the cult 2012 game could end up being the big fantasy role-playing game of 2024, and not just due to marketing blurbs like a map thatās four times larger than the one in the first game.
As Itsuno himself explained in an interview late last year, Dragonās Dogma 2 is basically here to do what the original couldnāt due to hardware limitations.
āWe mostly just wanted to take things that we couldnāt achieve in Dragonās Dogma at the time it came out,ā he explained. āWhether it be from just lack of time or pushing the limits of the hardware that was around at the time. So, the main inspiration was sort of ourselves, and finally being able to achieve what we wanted on this current console generation.ā
They may have done just that, because our own hands-on preview can confirm the gameās confident stride, both in the way of technical improvements and the overall open-world RPG design.
Published: Feb 13, 2024 09:28 pm