Doom’s composer explains how they created its hellish feel

With cassettes and a synthesizer

Recommended Videos

Seeing sound teams work their magic is a thing of beauty.

I’ve had the good fortune of seeing sound-proof rooms at work at a few studios, and the things they use for inspiration are pretty unreal at times. That also applies to the composer for Doom, who used devices like a Russian synthesizer (note: he can’t speak Russian) and cassette tapes to “corrupt” the otherwise “pure” sounds. Yes, his literal job was to figure out what hell sounds like and then present it to the public — I think he did it pretty well!

Part two of the series just came out recently, but you can catch both below.


Destructoid is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more
related content
Read Article Assassin’s Creed Hexe report claims it’s a more linear adventure launching in 2026
Assassin's Creed Hexe logo
Read Article This VEL 46 loadout could replace HRM-9 as Warzone’s best SMG
Warzone player holding an SMG.
Read Article Length of time CS2 players have waited for a new Operation will seriously blow your mind
Three CS2 Operation Riptide characters standing in front of a forest.
Related Content
Read Article Assassin’s Creed Hexe report claims it’s a more linear adventure launching in 2026
Assassin's Creed Hexe logo
Read Article This VEL 46 loadout could replace HRM-9 as Warzone’s best SMG
Warzone player holding an SMG.
Read Article Length of time CS2 players have waited for a new Operation will seriously blow your mind
Three CS2 Operation Riptide characters standing in front of a forest.
Author
Chris Carter
Managing Editor - Chris has been enjoying Destructoid avidly since 2008. He finally decided to take the next step in January of 2009 blogging on the site. Now, he's staff!