Destiny: Rise of Iron is shaking up the previously lame Relic game

These useless items are now more impactful

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Relics, an item slot added in the Destiny: Taken King phase, were a nuisance. Mainly they were just things that held players back from reaching the level cap of 320 back before the April update, with nominal stats and bonuses that weren’t even noticeable. Now Bungie is overhauling the system entirely.

By way of a Game Informer report, the developer is making eight new artifacts available to all classes and subclasses, which are heavily connected to the game’s lore. Getting one will involve a quest with Tyra Karn, which allows you to pick up one per week, and their abilities are greatly enhanced beyond what we’ve seen before. Examples given include charming enemy troops with a melee attack, and a full stat increase with two grenades and two melee charges. All of the abilities will be tied into the lore of the character that Artifact represents.

This is sounding more and more like an old school “Mega Man X armor” upgrade which I dig. Hopefully Rise of Iron can build on all of the advancements from Taken King and turn Destiny into the game it was meant to be.

Destiny Artifacts [Game Informer]


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