Weâve all convinced ourselves of something at some point in our lives. Reality is often disappointing, as one of Josh Brolinâs characters would say, and weâre simply forced to live in our own subjective worlds, shaped by our own perception, no matter how âincorrectâ it might be.
And delusions can spring out of all sorts of circumstances, but seldom do we see collective madness formed by the inactivity of a gaming megacorporation whose rivals are making Rivals and giving their fans everything they could ask for. Such is the case of the DC Allies crowd, a bunch of DC Comics fans who have collectively decided that enough was enough and started deluding themselves into believing that there is, indeed, a DC counterpart to the wildly successful Marvel Rivals.
The roleplay theyâre going into is actually rather impressive. The game, which does not exist, has a complete roster of heroes and characters, build guides, counters, strategies, tactics, you name it. Itâs as fully-fledged an experience as it could be, only it isnât actually real. But itâs real enough to them.
It even goes a step further. The RP involves denying the existence of Marvel Rivals itself, and so a lot of memes from that game have poured over, being treated in-universe on the same level as real-life views of DC Allies. Itâs actually incredible, because the amount of effort and care going into this LARP is a lot more than most developers would put into their live-service title.
It has been brewing for a couple of months now, and itâs reached a new level of popularity that, at least to me, signifies how huge a DC game based around the same formula as Marvel Rivals would be.
Some of the posts on the DC Allies subreddit have over 10,000 upvotes, and Iâve seen Instagram reels about this fictional title reaching well over 50,000 likes, indicating literal millions of views. Itâs a pop culture phenomenon that only lives within the collective consciousness of its own fans, and Warner Bros. really needs to pay attention to this.
The corporation has sat inert ever since the cataclysmic catastrophe that was Kill the Justice League, instead of outsourcing the IP to other developers and letting them do all the work. Marvel Rivals was produced by China-based NetEase, which subsequently fired most of its US-based staff, despite the fact that Disney, an American company, owns most of the Marvel brand.
There is little preventing WB from following suit, but I will admit that the reported $200m loss of KTJL justified their steering away from DC Games.
So until WB comes to its senses, weâve got splash art, concepts, abilities, and genuine discussions about DC Allies and its hero roster, with people sharing experiences and moment-to-moment gameplay, all happening somewhere in the Dream Worlds, where megacorporations do not sit on their ass, hoping their billion-dollar IP buyout will make itself a worthy investment.
Anyhow, I think youâre just about done reading my rambling about corpos. Hereâs what the DC Allies roster looks like so far in its âYear One,â not that any modern gaming company would launch a game with this many heroes at release.