Cities: Skylines 2 the City of Misery
Screenshot by Destructoid

Cities: Skylines 2 DLC delayed so studio can focus on PC fixes

Trouble in paradise

The sequel to the masterful Cities: Skylines is now out, but it didn’t quite stick the landing.

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Even though Cities: Skylines 2 shows great promise, it also suffers from various performance issues that developer Colossal Order Ltd. was aware of before its release. The company decided not to miss the intended release date for the game despite possible problems but has since adopted a different stance. Colossal just announced that the DLC will be delayed while the company works on fixing the game’s performance troubles.

In a long developer note, Colossal Order informs of the company’s main goals moving forward. In summation, those are:

Performance improvements – which will focus on getting better GPU performance. The current version of the game infamously features too much detail, and fans have criticized it for rendering stuff as useless as teeth that you never see. The teeth are, reportedly, not the issue, but the team is aware that the performance needs improving.

Bug fixes the developers are working hard on over 100 instances of reproducible bugs reported by the community.

Editor and Mod support – the developers are working on improving the map editor as well as its interface before they do a proper release.

Cities Skylines 2 post-launch roadmap

The company doesn’t have a release date for the upcoming content but has presented a broad window.

Image by Colossal Order
  • The Asset pack has been delayed to Q1 2024 (from Q4 2023)
  • The Creator packs have been delayed to Q2 2024 (from Q1 2024)
  • The expansion is still set to release during Q2 2024

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Author
Tiago Manuel
Tiago is a freelancer who used to write about video games, cults, and video game cults. He now writes for Destructoid in an attempt to find himself on the winning side when the robot uprising comes.