Cave Story WiiWare dev – ‘I want to make more Cave Story’

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Near the end of my TGS time in Tokyo, I was lucky enough to meet up with Tyrone Rodriguez of Nicalis, Inc. You know Tyrone. He’s the guy who helped bring Cave Story to WiiWare, and thank the Lord, it sounds like he’s still working his connections to squeeze more out of the title.

He and Pixel (Cave Story‘s creator) have been bouncing a few ideas around; bringing more Pixel games to consoles, putting Cave Story on more consoles, tweaking the pre-existing WiiWare version of the game, and tooling around with the very different, rarely seen Cave Story Beta. Nothing’s set in stone yet, but it’s all possible. I was excited enough by the sound of that, but then, as I was putting on my shoes, Tyrone showed me something… awesome.

More to come as soon as I get the green light from Tyrone and the gang.


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Jonathan Holmes
Destructoid Contributor - Jonathan Holmes has been a media star since the Road Rules days, and spends his time covering oddities and indies for Destructoid, with over a decade of industry experience "Where do dreams end and reality begin? Videogames, I suppose."- Gainax, FLCL Vol. 1 "The beach, the trees, even the clouds in the sky... everything is build from little tiny pieces of stuff. Just like in a Gameboy game... a nice tight little world... and all its inhabitants... made out of little building blocks... Why can't these little pixels be the building blocks for love..? For loss... for understanding"- James Kochalka, Reinventing Everything part 1 "I wonder if James Kolchalka has played Mother 3 yet?" Jonathan Holmes