Another patch for the PC version of Brink has arrived, fixing up issues with sound as well as a few cosmetic issues and general performance flaws.
By all accounts, the PC version is looking like the best of the lot, with more support and greater stability than its console brethren. I’m tempted to download it, but I’m worried about it being so complicated because it’s on PC, and people who have played or even looked at a console game are unable to understand the intricate brilliance of PC gaming.
Or something like that.
Check below for the patch details.
General:
Fixed sound dropping out when playing networked games
Improved graphical performance, especially when using Ambient Occlusion
Fixed voice packs being reset to default when you delete another character
Removed ability to use certain cheat protected commands in challenges
Fixed memory leak/crash when alt-tabbed out
User Interface:
Full servers are no longer filtered out of the browser
Added support for entering a range of numbers (i.e. 10-12) in server filters
Reduced font size in the server browser
Exiting Head customization returns to the correct menu
Fixed being unable to bind KP_Enter in the UI
Increased font size of in-game text chat
‘Enter’ now closes text chat prompt if empty
Fixed challenge in menu flashing even after completion
Dedicated Servers:
Improved dedicated server CPU performance
Fixed NPC not spawning for escort objectives online on servers using unsupported cvars