Bayonetta 2’s campaign almost had a ‘light and dark’ element to it

Balder was nearly playable in the story

Celebrating the two year anniversary of Bayonetta 2, Platinum Games’ Yusuke Hashimoto, the game’s director, took to their blog to muse on a few ideas that never left the cutting room floor.

One of them involves a dual campaign of sorts involving the witch Bayonetta and the angelic Balder, where the former battles angels as normal, and the latter fights demons — near the end they’d team up and conclude the campaign. Hashimoto states that he may have revealed it “five years ago” or so due to a slip of the tongue, but it’s probably news to most people out there. Balder did end up making it in the game anyway as a playable character in the Tag Climax mode.

That actually sounds like a great concept, but far be it from me to ask Platinum to change what essentially ended up becoming a masterpiece. I really hope that this one is around in years to come given the Wii U’s poor hardware sales — because while folks can easily find a PS2 or PS3 lying around even today, Wii U units might be hard to come by in 10 years or so.

Uncover forbidden knowledge [Platinum Games]

Chris Carter
Reviews Director, Co-EIC - Chris has been enjoying Destructoid avidly since 2008. He finally decided to take the next step, make an account, and start blogging in January of 2009. Now, he's staff!