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Riven Tides is now live in ARC Raiders, and version 1.26.0 brings plenty of new content for players to enjoy. We have received a new map for the first time since the game launched in October last year. But that’s not all, as the new patch also includes fresh quests, a new ARC threat, and more.

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Complete ARC Raiders Riven Tides patch notes

Here’s a quick highlight of all major changes of the Riven Tides patch.

  • New map in the form of Riven Tides.
  • New enemy in the form of the ARC Turbine. This enemy is calm and quiet until you get close to it.
  • Beachcombing minor map condition. You can find Dockmaster’s Detector to sweep it across sand and recover loot in the process.
  • Crash Mat and Powered Descender items that will nullify the damage you take by falling from a height.
  • The Avian Alarm player project, which you can complete to get several rewards across five stages.
  • Fresh cosmetics to change your Topside looks.

Here’s an expanded list of all the key changes.

Balance Changes

  • Upgrading weapons will now repair 25% of the weapons max durability
  • Avg durability on spawned weapons: 50 -> 30
  • Common weapons: +75% durability loss on shot
  • Uncommon weapons: +50% durability loss on shot
  • Rare weapons: +35% durability loss on shot
  • Epic weapons: -5% durability loss on shot
  • Legendary weapons: -10% durability loss on shot
  • Durability loss on weapons of knocked out player: -30% durability -> -15% durability
  • Removed Comets from standard sessions in the Dam Battlegrounds.
  • Reduced Firefly presence heavily in Dam Battlegrounds.
  • Reduced Comet presence in Buried City.

Gameplay

  • Adjusted the Exodus recyclables loot distribution to be more evenly spread across containers.

Trigger Nade

  • Added a 1s delay after using the throw action, before allowing the next throw/trigger action
  • Added a 1.3s delay after using the trigger action, before allowing the next throw/trigger action

Photoelectric Cloak

  • Increasing weight of the Photoelectric Cloak from 1 -> 3 to bring it more in line with its rarity/cost.
  • Increased Power use rate from 2.5/s to 10/s

Weapons

Bettina Balancing

  • Base Damage increased from 14 to 16
  • Base Fire-Rate reduced from 285 to 235
  • Per Shot Dispersion reduced by around 40% (Making it bloom slower)
  • Dispersion Recovery Time improved by around 30%
  • Damage against ARC armor increased by around 33%

Heavy Ammo

  • Stack Size increased from 40 to 60

There are plenty more changes that have been added to almost every key area of the game. You can read it here on the full patch notes.

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