An airship in Monster Hunter Wilds
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All weapon skills in Monster Hunter Wilds

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Monster Hunter Wilds has different weapons, and there are various skills you can utilize against the monsters for each weapon.

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Not only do the skills make your weapons feel unique, but they can also level up. While some of them increase the base damage of your equipment, others focus more on elemental damage. This guide will help you get a fair idea about all the available skills that are imparted by the weapons of your choice.

Complete list of Weapon Skills in Monster Hunter Wilds

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SkillEffectBuffs
AirborneIncreases the damage from Jump attacksLv. 1: Jumping attack power +10%
ArtilleryIncreases damage from explosive attacksLv. 1: Moderately increases each attack and Wyvern’s Fire firing speed. Shelling fire attack +30.
Lv. 2: Increases each attack and Wyvern’s Fire firing speed. Shelling fire attack +60.
Lv. 3: Greatly increases each attack and Wyvern’s Fire firing speed. Shelling fire attack +90.
Attack BoostIncreases attack powerLv. 1: Attack +3
Lv. 2: Attack +5
Lv. 3: Attack +7
Lv. 4: Attack +2%, Bonus: +8
Lv. 5: Attack +4%, Bonus: +9
BallisticsExtends range for ammo and arrow to have max powerLv. 1: Slightly extends range.
Lv. 2: Extends range.
Lv. 3: Greatly extends range.
Blast AttackBlast buildup gets max limitLv. 1: Blast buildup +5%, Bonus: +10
Lv. 2: Blast buildup +10%, Bonus: +20
Lv. 3: Blast buildup +20%, Bonus: +50
Blast FunctionalityApply blast coatingsLv. 1: Lets you use blast coatings.
BludgeonerIncreases attack power if weapon sharpness go downLv. 1: +5% attack power when your sharpness gauge is yellow or lower.
Lv. 2: +10% attack power when your sharpness gauge is yellow or lower.
Lv. 3: +10% attack power when your sharpness gauge is green or lower.
Charge MasterIncreases element power and status effects from charged attacksLv. 1: Slightly increases elemental damage and status buildup for charged attacks.
Lv. 2: Increases elemental damage and status buildup for charged attacks.
Lv. 3: Greatly increases elemental damage and status buildup for charged attacks.
Charge UpHitting a monster with a hammer’s charged attack increases the power to stun itLv. 1: Activates skill effect.
Critical BoostIncreases the damage from critical hitsLv. 1: Increases damage dealt by critical hits to 28%.
Lv. 2: Increases damage dealt by critical hits to 31%.
Lv. 3: Increases damage dealt by critical hits to 34%.
Lv. 4: Increases damage dealt by critical hits to 37%.
Lv. 5: Increases damage dealt by critical hits to 40%.
Critical DrawRaises affinity during draw attacksLv. 1: Affinity +50%
Lv. 2: Affinity +75%
Lv. 3: Affinity +100%
Critical ElementIncreases elemental damage from critical hitsLv. 1: Slightly increases elemental damage while active.
Lv. 2: Increases elemental damage while active.
Lv. 3: Greatly increases elemental damage while active.
Critical EyeIncreases affinityLv. 1: Affinity +4%
Lv. 2: Affinity +8%
Lv. 3: Affinity +12%
Lv. 4: Affinity +16%
Lv. 5: Affinity +20%
Critical StatusIncreases negative status effects during critical hitsLv. 1: Slightly increases abnormal status effects when landing critical hits.
Lv. 2: Increases abnormal status effects when landing critical hits.
Lv. 3: Greatly increases abnormal status effects when landing critical hits.
Dragon AttackIncreases dragon element attack powerLv. 1: Dragon attack +40
Lv. 2: Dragon attack +10%, Bonus: +50
Lv. 3: Dragon attack +20%, Bonus: +60
Exhaust FunctionalityApplies exhaust coatingsLv. 1: Lets you use exhaust coatings.
Fire AttackIncreases attack power from fire elementLv. 1: Fire attack + 40
Lv. 2: Fire attack +10%, Bonus: +50
Lv. 3: Fire attack +20%, Bonus: +60
FocusIncreases weapons fill rate and charge rate from charge attacksLv. 1: Slightly increases gauge fill rate and reduces charge times by 5%.
Lv. 2: Moderately increases gauge fill rate and reduces charge times by 10%.
Lv. 3: Increases gauge fill rate and reduces charge times by 15%.
GuardWhen guarding, knockbacks and stamina reduction are reducedLv. 1: Slightly decreases the impact of attacks and reduces stamina depletion by 15%.
Lv. 2: Decreases the impact of attacks and reduces stamina depletion by 30%.
Lv. 3: Greatly decreases the impact of attacks and reduces stamina depletion by 50%.
Guard UpGuard against ordinary unblockable attacksLv. 1: Reduces damage taken by 30%.
Lv. 2: Reduces damage taken by 50%.
Lv. 3: Reduces damage taken by 80%.
HandicraftExtends weapon sharpness gauge (but not beyond its maximum)Lv. 1: Weapon sharpness +10
Lv. 2: Weapon sharpness +20
Lv. 3: Weapon sharpness +30
Lv. 4: Weapon sharpness +40
Lv. 5: Weapon sharpness +50
Horn MaestroHunting Horn melodies have increased effect durationLv. 1: Extends Melody Effect duration and increases the chance of larger heals from healing melodies.
Lv. 2: Greatly increases the effect duration of hunting horn melodies.
Ice AttackIce element attack power is increasedLv. 1: Ice attack + 40
Lv. 2: Ice attack +10%, Bonus: +50
Lv. 3: Ice attack +20%, Bonus: +60
Load ShellsIncreases Gunlance’s shell capacity, Charge Blade’s phial capacity, and improves reloading
Lv. 1: Increases shell and phial reloading speed.
Lv. 2: Increases shell/phial reloading speed. Gunlance loading capacity +1. Charge blade charges 5 phials on yellow gauge.
Master’s TouchStops your weapon from losing sharpness during critical hitsLv. 1: Grants an 80% chance of no sharpness loss while active.
Mind’s EyeAttacks have less deflection and deal increased damage to hard targetsLv. 1: 50% chance of your attacks not being deflected, +10% damage to hard targets.
Lv. 2: 100% chance of your attacks not being deflected, +15% damage to hard targets.
Lv. 3: 100% chance of your attacks not being deflected, +30% damage to hard targets.
Normal ShotsRaises bowgun’s special ammo power, along with Dragon Piercer, Thousand Dragons, and TracerLv. 1: Slightly increases the power of specified ammo and arrows.
Offensive GuardRaises attack power after a perfectly-timed guardLv. 1: Attack +5% while active.
Lv. 2: Attack +10% while active.
Lv. 3: Attack +15% while active.
Opening ShotIncreases the power of the bowgun when loaded fully, and also raises its reload speedLv. 1: Moderately increases bowgun reload speed and attack power of ammo when certain conditions are met.
Lv. 2: Increases bowgun reload speed and attack power of ammo when certain conditions are met.
Lv. 3: Greatly increases bowgun reload speed and attack power of ammo when certain conditions are met.
Para FunctionalityApplies Paralysis CoatingsLv. 1: Lets you use paralysis coatings.
Paralysis AttackIncreases the rate of paralysis buildupLv. 1: Paralysis buildup +5%, Bonus: +10
Lv. 2: Paralysis buildup +10%, Bonus: +20
Lv. 3: Paralysis buildup +20%, Bonus: +50
Piercing ShotsRaises the attack of bowgun’s Pierce Ammo, and the bow’s Dragon Piercer and Thousand Dragons. Lv. 1: Slightly increases the power of specified ammo and arrows.
Poison AttackIncreases the rate of poison buildupLv. 1: Poison buildup +5%, Bonus +10
Lv. 2: Poison buildup +10%, Bonus: +20
Lv. 3: Poison buildup +20%, Bonus: +50
Poison Duration UpPoison’s effect will last longerLv. 1: Extends the duration of your poison’s effect by 20%.
Poison FunctionalityApplies poison coatingsLv. 1: Lets you use poison coatings.
Power ProlongerLong Swords, Dual Blades, Insect Glaives, Switch Axes, and Charge Blades will remain powered up for a longer timeLv. 1: Moderately boosts the duration weapons are powered up.
Lv. 2: Boosts the duration weapons are powered up.
Lv. 3: Greatly boosts the duration weapons are powered up.
Protective PolishWeapon Sharpness stays intact for a set time after sharpeningLv. 1: Grants no sharpness loss for 30 seconds after activation.
Lv. 2: Grants no sharpness loss for 60 seconds after activation.
Lv. 3: Grants no sharpness loss for 90 seconds after activation.
Punishing DrawAdds stuns to draw attacks, and increases attack powerLv. 1: Draw attacks deal a small amount of stun damage and gain attack +3.
Lv. 2: Draw attacks deal a medium amount of stun damage and gain attack +5.
Lv. 3: Draw attacks deal a large amount of stun damage and gain attack +7.
Rapid Fire UpRaises the damage from light bowgun rapid fireLv. 1: Rapid fire damage +5%
Rapid MorphIncreases the power and switch speed of Switch Axes and Charge BladesLv. 1: Speed +10%
Lv. 2: Speed +20%, Morph attack damage +10%
Lv. 3: Speed +30%, Morph attack damage +20%
Razor SharpStops your weapon from losing sharpnessLv. 1: Grants a 10% chance of no sharpness loss.
Lv. 2: Grants a 25% chance of no sharpness loss.
Lv. 3: Grants a 50% chance of no sharpness loss.
Sleep AttackIncreases the rate of sleep buildupLv. 1: Sleep buildup +5%, Bonus: +10
Lv. 2: Sleep buildup +10%, Bonus: +20
Lv. 3: Sleep buildup +20%, Bonus: +50
Sleep FunctionalityApplies sleep coatingsLv. 1: Lets you use sleep coatings.
SluggerMakes it easier to apply stunsLv. 1: Stun power +20%
Lv. 2: Stun power +30%
Lv. 3: Stun power +40%
Special Ammo BoostRaises the power of bowgun’s special ammo, bow’s Dragon Piercer, Thousand Dragons, and TracerLv. 1: Moderately increases the power of specified ammo and arrows.
Lv. 2: Increases the power of specified ammo and arrows.
Speed SharpeningWeapon sharpening will be quickerLv. 1: Removes one cycle from the sharpening process.
Lv. 2: Removes two cycles from the sharpening process.
Spread/Power ShotsRaises the power of bowgun’s Spread Ammo, bow’s Power Shots, and Quick ShotsLv. 1: Slightly increases the power of specified ammo and arrows.
Stamina ThiefCertain attacks have increased ability to exhaust monstersLv. 1: Exhaust power +20%
Lv. 2: Exhaust power +30%
Lv. 3: Exhaust power +40%
Tetrad ShotBowgun ammo/coatings have increased affinity from fourth shot, and attack power from fourth and sixth shotsLv. 1: Slightly increases the attack power and affinity of ammo after certain conditions are met.
Lv. 2: Moderately increases the attack power and affinity of ammo after certain conditions are met.
Lv. 3: Increases the attack power and affinity of ammo after certain conditions are met.
Thunder AttackIncreased attack power from ThunderLv. 1: Thunder attack + 40
Lv. 2: Thunder attack +10%, Bonus: +50
Lv. 3: Thunder attack +20%, Bonus: +60
Water AttackIncreased attack power from WaterLv. 1: Water attack + 40
Lv. 2: Water attack +10%, Bonus: +50
Lv. 3: Water attack +20%, Bonus: +60

Make sure to check out our guide about all the available weapons and how they perform in the current meta. Additionally, you can always get more rewards by setting up and completing investigations, which allows you to take down Tempered monsters.


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Arka Sarkar
Staff Writer