ARC Raiders‘ 2.0 update, a.k.a. Frozen Trail, has added Amplification system for weapons, and we have a new way to approach the endgame. This is unofficially the fifth upgrade tier available for most of the available weapons, and it adds a new layer of complexity for us to explore.
In this guide, I will go through all Amplification choices available for every applicable weapon in ARC Raiders.
Table of contents
All Weapon Amplifications in ARC Raiders
15 weapons in ARC Raiders currently have Weapon Amplifications to pick from. Some of them have two options, but few have more. Below, I have listed all available Amplification pathways for every weapon.

Anvil
The Anvil has two choices.
| Amplification | Effect |
|---|---|
| Anvil Splitter | Each bullet splits into 4 weaker projectiles |
| X-Rounds | Fires Explosive bullets that do more damage to Raiders and ARCs alike. |
Aphelion
The Aphelion has four choices.
| Amplification | Effect |
|---|---|
| Bigger Mag | Bigger magazine than standard. |
| Charged Burst | Hold to charge and fire projectiles. |
| Increased Burst | More refined version of the Charged Burst. |
| Incendiary Rounds | +5 burn damage per second and +2 seconds on ongoing burns. |
Bettina
The Bettina has three choices.
| Amplification | Effect |
|---|---|
| Bigger Mag | Bigger magazine than standard. |
| Semi-Auto | Changes Bettina to semi-auto. |
| X-Rounds | Fires Explosive bullets that do more damage to Raiders and ARCs alike. |
Canto
The Canto has three choices.
| Amplification | Effect |
|---|---|
| Carbine Conversion | Improves stability and accuracy of the gun. |
| Incendiary Rounds | +5 burn damage per second and +2 seconds on ongoing burns. |
| Sprint Shooting | Allows you to fire the gun while sprinting. |
Equalizer
The Equalizer has three choices.
| Amplification | Effect |
|---|---|
| Bigger Mag | Bigger magazine than standard. |
| Anti-Weak Point | Does more damage to the weak spots of ARCs, but less damage to the outer armor. |
| Ramping Damage | The damage increases the longer you keep the beam on the target. |
Hairpin
The Hairpin has four choices.
| Amplification | Effect |
|---|---|
| Incendiary Rounds | +5 burn damage per second and +2 seconds on ongoing burns. |
| Semi-Auto | Adds semi-auto firing. |
| Sprint Shooting | Allows you to shoot while sprinting. |
| Tracker Rounds | Reveals locations of target for 5 seconds when you hit them. |
Hullcracker
The Hullcracker has two choices.
| Amplification | Effect |
|---|---|
| Mag Reload | Increases the size of your ammo. |
| Incendiary Grenades | +5 burn damage per second and +2 seconds on ongoing burns. |
Il Toro
The Il Toro has two choices.
| Amplification | Effect |
|---|---|
| More Reload | Loads more during reload. |
| Slug Rounds | +5 burn damage per second and +2 seconds on ongoing burns. |
Jupiter
The Jupiter has three choices.
| Amplification | Effect |
|---|---|
| Bigger Mag | Bigger magazine than standard. |
| Scoped | Adds a scope. |
| Straight Bolt | Allows you to cycle your bolt while ADS is enabled. |
Kettle
The Kettle has three choices.
| Amplification | Effect |
|---|---|
| Full-Auto | Adds full-auto firing mode. |
| Anti-Shield | Does more damage to shields. |
| X-Rounds | Fires Explosive bullets that do more damage to Raiders and ARCs alike. |
Osprey
The Osprey has three choices.
| Amplification | Effect |
|---|---|
| Anti-Weak Point | Does more damage to the weak spots of ARCs, but less damage to the outer armor. |
| Straight Bolt | Allows you to cycle your bolt while ADS is enabled. |
| Tracker Rounds | Reveals locations of target for 5 seconds when you hit them. |
Rascal
The Rascal has three choices.
| Amplification | Effect |
|---|---|
| High Velocity | Increased projectile speed. |
| Incendiary Grenades | +5 burn damage per second and +2 seconds on ongoing burns. |
| Sprint Shooting | Allows you to fire when you’re sprinting. |
Rattler
The Rattler has three choices.
| Amplification | Effect |
|---|---|
| More Reload | Allows you to load more ammo during reload. |
| Drum Mag | Larger magazine. |
| Incendiary Rounds | +5 burn damage per second and +2 seconds on ongoing burns. |
Renegade
The Renegade has two choices.
| Amplification | Effect |
|---|---|
| More Reload | Allows you to load more ammo during reload. |
| Scoped | Adds a scope. |