Indie title CRACK allows you to use console commands to make the gameplay feel easy. While it’s not the best thing to do since it kills the spirit of the game, using it depends on you.

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In this guide, I will go through the complete list of console commands and how they work.

All console commands in CRACK

The tables below have the complete list of console commands that are currently useable in the game. I have divided them across separate categories to make it more convenient for you to understand and use.

Cracking open the egg in CRACK
Image via Rafoli

Player and Money

CommandHow it Works
motherlodeAdds money to your local account.
flyEnables fly mode for your character.
inf_toolboxEnables infinite toolboxes and refills existing ones.
tp <target_name>Teleports you to the named location.

Unlocks, Bot, and Progression

CommandHow it Works
catalogUnlocks all items in the shop.
bot_upgradeHelps your robots reach maximum level.
garageUnlocks every garage terminals.
quartersOpens all quarters doors.
open_gatewayOpens the main Lab Gateway.
task_completeFinishes the current Daily Work Order immediately.
simshiftSimulates the current work shift.
break_dronesBreaks down all drones.

World, Time, and Events

CommandHow it Works
time <HH> /time <HH: M>Sets the in-game clock to the specified time.
toggletimeFreezes/Unfreezes the in-game clock.
trigger_event <index>Triggers a world event according to its slot index number.
heal_hotspotsActivates egg hot-spot healing.
hide_eggHides the entire giant egg.
show_eggUndo the previous command and make the giant egg reappear.
saveForces a manual world save.
checkpointLoad the last checkpoint.

Camera, UI, and Endings

CommandHow it Works
freecamToggles the Free Camera mode.
cinematicToggles the Cinematic mode.
hudShows or hides the player HUD.
nameplate_toggleShows/hides player nameplates.
simendPlays the ending cutscene.
arcade_scoresPopulates arcade machines with dummy high scores.
timelapse_preview
timelapse_capture
timelapse_mp4
Tools for previews and captures.
aduit_terrainRuns a debut audit on the egg’s voxel terrain meshes.

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