Ace Combat: Assault Horizon coming, looks awesome

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I love the Ace Combat games, and the greatest slight I ever suffered in this generation’s console war was the fact that Ace Combat 6: Fires of Liberation was (and still is) an Xbox 360-only title. One would think that Namco Bandai, a company known for screwing over people who like platform exclusives to stay that way, would have wised up and ported it to the black box o’ Blu-ray already. But they didn’t (yet), and I’m still butthurt about it.

Thankfully, the new Ace Combat: Assault Horizon is a multiplatform title bound for PlayStation 3 and Xbox 360, and it looks pretty damn good. Judging from the trailer (courtesy Gamespot) it seems that helicopters, barrel rolls, destructible environments, F-22 Raptors, missiles, explosions, RPGs, Miami, a dude named “Akula”, and ejection seats can be confirmed. “Steel carnage” is promised.

It looks bitchin’ to me, and some super-cinematic QTE-like sequences make me think that Project Aces might be taking a few lessons from its Sky Crawlers game. Which is nice, because plain ol’ turn-and-burn can get a little boring sometimes.

My only concern is that, like the upcoming Ace Combat Joint Assault for the PSP, this new game seems to use real-world situations and locations, rather than the fictional nations of previous games. Why am I concerned? Real-world stuff implies “realism”, and “realism” doesn’t allow for giant flying fortresses and laser beams and smarmy melodrama and using a goddamn jet fighter to blow up a space station as it drops from orbit. If I wanted to fight unscrupulous PMCs or “ze Russians” I’d play Tom Clancy’s H.A.W.X. again.

I wanna dance with the angels, dammit!

Ace Combat Assault Horizon prepares for takeoff [Gamespot]

 


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Author
Josh Tolentino
Contributor - When not posting about Japanese games or Star Trek, Josh served as Managing Editor for Japanator. Now he mostly writes for Destructoid's buddies at Siliconera, but pops back in on occasion.