That’s Pokemon Legends patch 1.0.2
Dealing with specific issues that can cause crashes or other issues, the patch actually gives us notes on what was fixed. One bug involved throwing a Pokeball that contains a Pokemon while trying to pick up a lost satchel: which could freeze the game. Another bug “made it difficult to catch a Cherrim” under some conditions. Another was a straight-up progression-halting problem, which wasn’t elaborated upon.
And the last fix is arguably the most important one: “Fixed an issue where players could obtain certain Pokemon twice instead of once only as intended, prohibiting the player from obtaining other certain Pokemon. The relevant Pokemon will appear for players who were unable to catch those certain Pokemon due to this issue.” Dealing with that but not actually knowing about it would have sucked!
As a reminder, the game got patch 1.0.1 around launch, and it addresses nebulous problems “for a better gaming experience.”
You can find the full patch notes here, or below.
Ver. 1.0.2 (Released February 8, 2022)
- Fixed an issue where, while offline, the screen could freeze after trying to pick up a lost satchel by throwing out a ball that contains a Pokémon.
- Fixed an issue that sometimes made it difficult to catch Cherrim.
- Fixed an issue where a certain event would not occur during a particular Mission, preventing the scenario from proceeding as intended.
- Fixed an issue where players could obtain certain Pokémon twice instead of once only as intended, prohibiting the player from obtaining other certain Pokémon. The relevant Pokémon will appear for players who were unable to catch those certain Pokémon due to this issue.