Ninja Theory discuss character individuality in new Bleeding Edge gameplay video

Fine-tune your fighter

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One of the more intriguing titles that has popped up in recent weeks is charismatic-looking melee fighter Bleeding Edge. Developed by Ninja Theory, best known for their sombre adventure Hellblade, Bleeding Edge looks to do a full 180 on that release, with its over-the-top bombastic gameplay, eccentric characters and wild multiplayer action.

A new video by Inside Xbox – captured during this week’s E3 festivities – features some Bleeding Edge gameplay, along with an interview with the game’s creative director Rahni Tucker. Tucker takes the opportunity to discuss Bleeding Edge’s roster of characters, explaining how not only are they defined by their three classes – Assassin’s, Heavies and Supports – but also how each hero’s slot system allows for further individual playstyles.


As explained by Tucker, players will earn various “Mods” as they play, each of which will apply various effects to their characters. As such, players can pick and choose which mods best fit their playstyle, and apply them to their favourite characters to fine-tune their own perfect build. Ninja Theory hope this will allow for more diverse gameplay, preventing, for example, one player’s Gizmo from playing identically to another player’s. It’s an interesting effort to try and keep characters personalised between players.

If you fancy checking out Bleeding Edge for yourself, then you can sign up for the technical alpha that is set to launch June 27. Ninja Theory will be monitoring the action to work out which elements of the game need more work, or are sitting pretty, hopefully tweaking this fun looking title to perfection for its eventual launch on Xbox One.


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Author
Chris Moyse
Senior Editor - Chris has been playing video games since the 1980s and writing about them since the 1880s. Graduated from Galaxy High with honors. Twitter: @ChrisxMoyse