Heās also a Mega Man fan
It was only a few months ago that we saw Sean Matsuda, Ken Masterās wanna-be protege from Street Fighter 3, had lost his dark complexion and signature black dreadlocks in favor of a decidedly more Anglo appearance. His new red-brown hair and peachy keen skin seemed to come out of nowhere, though many were more than ready to offer up potential explanations for this wholly fictional characterās brand new look.
Did he come down with a bad case of vitiligo? Did Capcom make him more pale in order to match the skin tone of his sister Laura? Was he just extremely tan each and every time weād seen him in comics, games, or promotional art in the past? Was āDark Seanā from Street Fighter 3 a clone or a doppelganger? These were just a few of the ideas that fans offered to explain away Capcomās definitely not racist decision to make Sean look more Irish than Brazilian in its latest game.
Regardless of the reasons why, some who saw Sean as one of Street Fighterās leading Men Of Color were not pleased to see him suddenly go from Preto/Pardo to Blanco, which is probably why Capcom released this promotional screenshot. It seems that itās sole purpose is to show players that Sean is brown again. Capcom also made a point to give SeanĀ quite a few lines in the gameās new story mode, where heās seen playing what seems to beĀ Mega Man 2 on a fictional Capcom handheld I desperately wish were real.Ā

Itās looking more and more like Seanās initialĀ White Chicks-style transformation was simply another example of classic Capcom artist Bengus bending the rules of human anatomy to meet his wacky whims. Bengus is one of the greatest artists to ever work for Capcom, as proven by this amazing piece for X-Men: Children of the Atom, but his work on Street Fighter V has been largely suspect. As artists get older, they often turn out less and less technically impressive work, and more and more messes.
There are a lot of potential reasons for that. It could be that they arenāt getting paid as well, or that theyāve lost their enthusiasm for their work. Sometimes itās because theyāve gone so far down the rabbit hole of the artistic process that pushing abstraction and raw expression becomes more interesting to them than seeking perfection in their craft.

Sadly, itās also possible that theyāve simply lost the physical and mental capacity to create work thatās up to their prior standards. Regardless, itās a well known phenomena in the art world. Everyone from Picasso to George Lucas to Frank Miller (seen above) has seemingly gone through that change at one point or another.
Likewise, fictional video game characters are often prone to random changes. Ryu used to have red hair. Birdie used to be White. Sean was once dark brown, then turned pink, and is now slightly more brown than his sister. Maybe in the next update, heāll be blonde with a big red ruby stuck in his cleavage? While weāll likely never know exactly why Capcom has bounced the characterās appearance between two relative racial extremes in the midst of the very same video game, itās probably best to just enjoy the studioās creative decisions for what they are without getting too upset either way.
Personally, Iād love to see Black Guile make a comeback. That pink hair was downright fierce.