Capcom has evolved in that respect
I had a chance to chat with Resident Evil Zero producer Tsukasa Takenaka today, and one particular thing that stood out to me was his response to a PC-centric question I asked.
When I asked how Capcom has evolved in regards to its PC support, he responded, “Well, we really got a lot of help from our western offices there. At first, we just wanted a few different resolutions for some recent PC games such as Resident Evil HD. But the western audiences demanded more resolution options, basically every option available. So we adapted, and started learning more about PC development.”
Takenaka went on to state, “If you recall in the past, we often delayed PC releases in favor of consoles. Here in Japan, PC gaming is not as big as it is in the west. So it took time to adapt. Now, you’ll see more simultaneous PC releases, like in the case of HD Remake and Revelations 2. We’re getting to a good place where we feel like we can meet PC player’s expectations.”
Stay tuned for my full interview with Takenaka, as well as hands-on impressions with the game.