Doom’s composer explains how they created its hellish feel

With cassettes and a synthesizer

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Seeing sound teams work their magic is a thing of beauty.

I’ve had the good fortune of seeing sound-proof rooms at work at a few studios, and the things they use for inspiration are pretty unreal at times. That also applies to the composer for Doom, who used devices like a Russian synthesizer (note: he can’t speak Russian) and cassette tapes to “corrupt” the otherwise “pure” sounds. Yes, his literal job was to figure out what hell sounds like and then present it to the public — I think he did it pretty well!

Part two of the series just came out recently, but you can catch both below.


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Managing Editor - Chris has been enjoying Destructoid avidly since 2008. He finally decided to take the next step in January of 2009 blogging on the site. Now, he's staff!