Creative Assembly reveals inital pitch video for Alien: Isolation

See the never before shown video that started development

Recommended Videos

Alien: Isolation was one of my biggest surprises of last year. As huge fan of the film series, I always wanted to play a title that emulated the original movie’s tone and style. Though the action of the James Cameron-helmed sequel Aliens was far more conducive for videogames, it was especially brave of RTS developer Creative Assembly to make a direct sequel to the original film.

At a postmortem panel at GDC, Creative Assembly’s Alistair Hope discussed the origins of development on this particular title. Wanting to try something new, the developers crafted a mood piece showing off the environment and creatures that inhabit it. Similar to the tone and style of the Nostromo from the original film, they wanted to show that they could create an Alien experience that not only injected the horror of the unknown, but also made the alien itself scary once again.

We seldom get to see pitch videos, so it’s great to see where it all began. Creative Assembly totally knocked it out of the park with Alien: Isolation and it was a real pleasure to see the evolution of the title, including the game’s original third-person view.


Destructoid is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more
related content
Read Article Diablo 4 devs talk player feedback, big balance changes, and more in today’s Campfire Chat
Read Article Final Fantasy XIV will share some 7.0 Job details during May’s Live Letter
Collage of Jobs in Final Fantasy XIV
Read Article XDefiant finally gets an official release date
xdefiant
Related Content
Read Article Diablo 4 devs talk player feedback, big balance changes, and more in today’s Campfire Chat
Read Article Final Fantasy XIV will share some 7.0 Job details during May’s Live Letter
Collage of Jobs in Final Fantasy XIV
Read Article XDefiant finally gets an official release date
xdefiant