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A new update for Marvel Rivals arrives soon, and it’s bringing one of the comic companies most iconic heroes.

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Scott Summers, AKA Cyclops, joins the battle with season 8.5, but there’s a lot more to it than that, including a whole new lineup of sultry swimsuit outfits sure to turn up the heat and make sure you dive head-first into your pool.

Here’s everything we know so far about the update that will hit the servers on June 12.

Marvel Rivals season 8.5 patch notes

Cyclops Marvel Rivals
Screenshot by Destructoid

New hero: Cyclops

The leader of the X-Men is finally here. The Duelist hero uses his optic blasts to control the battlefield, dealing damage to the enemy team and even ricochet shots off of walls.

New map: K’un Lun: Shenloong Arena

A new map is arriving with the update, and it’s got its own dedicated mode to go along with it. The Tournament of the Heavenly Cities commences in the

New game mode: Bounty Annihilation

Shenloong Arena’s map plays home to a special 18-vs-18 mode. In the mode, there’s no restrictions on heroes, so you could theoretically play it with 36 Wolverines if you really wanted to.

Hero nerfs and buffs

Marvel Rivals Black Cat
Image via NetEase Games

Vanguard

Angela
  • Reduce Assassin’s Charge cooldown from 6s to 4s.
  • In Shielded Stance, increase shield value from 300 to 350. Upon canceling the shield, increase shield recovery rate from 50/s to 60/s. Reduce the interval between shield uses from 1.5s to 1s.
Devil Dinosaur
  • Remove the knock-down effect from Impact Beam.
  • Increase Buddy Barrier cooldown from 10s to 12s.
  • Reduce the Percentage Damage per second of the Bleed effect from 3 percent to 1.5 percent.
Magneto
  • Increase Meteor M (Ultimate Ability) maximum duration from 4s to 5s; increase the damage dealt when fully charged from 300 to 350.
Rogue
  • Decrease the cooldown of Fatal Attraction from 14s to 12s.
  • Reduce energy consumption when using Defensive Stance from 60/s to 50/s. Increase absorbed damage energy conversion ratio from 35 percent to 55 percent.

Duelist

Elsa Bloodstone
Screenshot by Destructoid
Black Cat
  • Reduce Cat’s Cradle damage from 50 to 40; remove one charge, changing it to a cooldown, and reduce the cooldown from 10s to 8s.
  • Reduce Phantom Pursuit damage from 75 to 70.
  • Increase the Fortune cost for Chernobog’s Crystal, Ring of Zona, and Mento-Fish from 200 to 300. Increase the Fortune cost for Faltine Flame Orb from 100 to 200, and it can no longer Reveal enemies behind objects.
  • Reduce Calling Card (Ultimate Ability) dash targeting distance from 60m to 40m. Participating in eliminations no longer refreshes the remaining duration; instead, it adds 3s to the current remaining time, up to a maximum of 10s.
  • Increase the Ultimate’s second hit base damage from 30 to 70, but remove the Percentage Damage (for 250 Health enemies, total damage of 2 attacks is reduced from 110 to 100; for 600 Health enemies, total damage of 2 attacks is reduced from 180 to 100). Additionally, reduce the Fortune gained from this attack from 300 to 200.
Blade
  • Increase the Unstoppable duration provided after each use of Scarlet Shroud from 0.4s to 1s.
  • While in sword stance, increase the initial hit damage of Daywalker Dash from 20 to 30, and increase the damage per spin from 8 to 10 (total damage increased from 52 to 70).
Daredevil
  • Reduce Radar Sense’s maximum detection range from 50m to 40m.
  • Reduce Sonic Pursuit’s dash distance from 20m to 12m.
  • Reduce “Objection!”‘s duration from 1.5s to 1.2s.
Elsa Bloodstone
  • Reduce the damage required to upgrade the passive skill Inherited Instinct from 1667 to 1111 (the damage-to-rating conversion multiplier is increased from 0.0006 to 0.0009).
Human Torch
  • Reduce Flaming Meteor cooldown from 20s to 15s.
  • Reduce Plasma Body single charge energize time from 10s to 8s.
Moon Knight
  • Reduce Crescent Dart single-shot damage from 25 to 23.
  • Reduce Moon Blade damage from 80 to 70.
  • When Crescent Darts and Moon Blades bounce between enemies or Ankhs, adjust the damage attenuation per bounce from 80 percent to 70 percent (Moon Knight will now deal less damage when bouncing attacks among multiple targets or off Ankhs).
Namor
  • Increase the Aquatic Dominion cooldown reduction granted when Trident of Neptune hits enemies from 1s to 1.3s.
Phoenix
  • Reduce the Healing Over Time provided after detonating Sparks from 10/s to 5/s.
  • Cosmic Flames Damage Falloff: Adjust maximum damage falloff at 30m from 75 percent to 65 percent (the distance to KO a 250 Health enemy with two critical hits is shortened from 18m to 16m; at maximum falloff, single hit damage is reduced from 45 to 39; the number of hits required to KO a 250 Health enemy is increased from 5 to 6).
Star-Lord
  • Element Guns Damage Falloff: Adjust maximum damage falloff at 25m from 65 percent to 50 percent (this does not affect his Ultimate Ability).

Strategist

Ultron Marvel Rivals
Image via NetEase Games
Adam Warlock
  • Increase the Avatar Life Stream charge time reduction when Cosmic Cluster hits enemies from 0.48s to 0.6s.
Cloak & Dagger
  • When Lightforce Dagger directly hits allies, reduce the single-target healing from 16 to 12, and increase the spell field healing from 16 to 20 (for directly hit teammates, the healing remains the same, but the AoE healing is increased).
  • Increase the healing boost ratio provided by Veil of Lightforce ability from 15 percent to 20 percent.
Deadpool (Strategist)
  • In gun form, increase Bouncing Bobblehead continuous healing provided by the spell field from 40/s to 50/s (standard); and from 50/s to 55/s (upgraded).
Gambit
  • Reduce the bonus damage multiplier provided by Ragin’ Royal Flush (Ultimate Ability) from 25 percent to 20 percent; reduce the movement speed bonus from 40 percent to 30 percent.
Ultron
  • Reduce Imperative: Patch maximum drone attach distance from 35m to 30m.
  • Increase Imperative: Firewall cooldown from 10s to 12s.
  • Increase the energy cost of Rage of Ultron (Ultimate Ability) from 4000 to 4300.
White Fox
  • Reduce the Charm and Invincibility spell field radius of Spectral Surge from 0.8m to 0.6m.

Team-Up Ability changes

Marvel Rivals Blast Slash team-up
Screenshot by Destructoid
  • Changed: Primal Flame (Phoenix and Black Widow)
    • Wolverine removed.
  • New: Blast Slash (Wolverine and Cyclops)
    • Cyclops is the anchor of this team-up as he powers up Wolverine’s claws, boosting his attack range.

Swimsuit skins

Marvel Rivals swimsuit skins 2026
Screenshot by Destructoid

A whole bunch of new scantily-clad skins are coming as part of a Summer Festival 2026 event, bringing outfits for heroes like Emma Frost, Dr. Strange, Cloak & Dagger, Spider-Man, Mister Fantastic, Hela, Daredevil, Black Widow, Captain America, and White Fox.

The Summer Festival event will also include up to 2,500 free Units to earn.

New social hub: Hellfire Bay Beach

Hellfire Bay Beach Marvel Rivals
Screenshot by Destructoid

Like Times Square before it, this area will be a laid back spot for players to explore and have fun with friends.

616 Day Vault

Screenshot by Destructoid

Limited time skins from July through September 2025 are coming back to the store to celebrate 616 Day (June 16). These include several of last year’s swimsuit skins.

Path to Doomsday

The Avengers: Age of Ultron and Avengers: Infinity War special modes for Path to Doomsday have been delayed to late July and mid-October, respectively.


This article will be updated with new info as it becomes available.

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