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7:00 PM on 01.07.2013

The Question: What was your favorite PlayStation 2 game?

[Every Friday (or whenever), Destructoid will pose topical a question to the community. Answer it if you want!] As you may have heard, the PlayStation 2 is officially dead. Sony has halted all production of the console worldw...

Hamza CTZ Aziz



RIP: PlayStation 2 production has stopped worldwide photo
RIP: PlayStation 2 production has stopped worldwide
by Hamza CTZ Aziz

Last week we found out that PlayStation 2s had stopped shipping in Japan. Sony has now officially announced that PlayStation 2 production has stopped worldwide, according to The Guardian. Yes, it's truly an end of an era.

Hard to believe it's been 12 years since the PlayStation 2 was brought to life. In that time Sony sold 150 million units worldwide, and there were over 10,000 games created for Sony's dominating system. There's no denying that the PlayStation 2 won the last-generation, with its killer lineup of exclusives, and the brilliant idea of including a DVD player within the console.

While it hasn't seen the light of day for the longest time now, I'm glad I own my PlayStation 2 plus handful of games still.

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8:30 AM on 12.28.2012

End of an Era: PS2 stops shipping in Japan

Sony has ceased shipping of the PlayStation 2 console in Japan this week, bringing an end a 13-year lifespan. Whatever is out there on shelves is what's left. That's it. According to Famitsu, more than 150 mill...

Dale North

11:30 AM on 12.20.2012

Capcom vs. SNK 2 PS2 Classic news is coming next year

Capcom vs. SNK 2 is one of my most played fighting games of all time (and was probably my best game, tourney wise). The cast of characters is diverse, the controls were tight, and it had a ton of content to keep you going (cu...

Chris Carter

3:00 PM on 12.01.2012

Screw the Classic Controller, use a DualShock instead

I'm not fond of the Classic Controller. Not in the slightest. And as much as I love the Wii remote and nunchuk set-up for some games, it's far from the ideal way to play titles like Tatsunoko vs. Capcom and Super Smash Bros. ...

Kyle MacGregor

7:00 PM on 11.25.2012

Classic make out sim Chulip is poised for a comeback

One of the things that I love about the Japanese school of game development is that it allows for retail based home console titles to be about anything. It's similar to the difference between Manga and Western comi...

Jonathan Holmes





9:00 AM on 11.16.2012

GTA: Vice City pulled digitally from Steam, other outlets

It looks like due to an issue with the licensing of Michael Jackson's classic hit "Wanna Be Startin' Something," GTA: Vice City has been pulled from pretty much every digital PC outlet out there, including Steam. As any Vice ...

Chris Carter

11:00 PM on 10.17.2012

Second chance: One-week PSN sale on Odin Sphere

Vanillaware's Odin Sphere is priced to sell right now on PlayStation Network. You can pick up a digital copy of the PlayStation 2 action-RPG for five bucks this week. Half price sounds pretty good, but more than that, the sal...

Jordan Devore



100% Series Retrospective: Resident Evil photo
100% Series Retrospective: Resident Evil
by Chris Carter

[Read on for a description of every Resident Evil game ever released in the US, and my completion of them all in 2012.]

Why Resident Evil?

This year, Capcom is pushing out three entirely new Resident Evil games -- it's also the 15th Anniversary of Resident Evil: Director's Cut, which is the first RE game I fully completed. So why am I playing the series in the first place?

Honestly, Resident Evil 1 was one of the first times, outside of Metal Gear Solid and Tenchu, where I was completely immersed in the game and its world. I remember plotting out where I'd gone in the mansion in a custom map at 10 years old (no guides), and wanting nothing else than seeing "what's next."

I couldn't get enough of the unique scenarios the game offered, like dogs crashing through a window, or a terrifying snake appearing out of nowhere. It wasn't necessarily the claustrophobia and the slow-moving zombies that made me love the series -- it was the sheer amount of variety the game offered up.

If you haven't joined me on my Quests before, the way they work is pretty simple. It's kind of like a retrospective, but rather than just give you an overview of a franchise, I'll generally let you know what I thought of the game when it was released, and what I think of it now. If I didn't provide a complete vision of what the game is like before I replay it, I'll provide an "extended thoughts" section below each applicable entry. I'll update my progress in real time through my blog, and after I finish the entire Quest, I'll share it with you guys on the front page. 

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4:00 PM on 09.26.2012

100% Series Retrospective: Kingdom Hearts

[Read on for a description of every Kingdom Hearts game ever released in the US, and my completion of all of them in 2012.] So I kind of realized that I was powering through both the Resident Evil and Tony Hawk...

Chris Carter

6:30 PM on 09.17.2012

Jimquisition: Crying Through The Laughs

Most games are depressed and miserable, but are they truly tragic? Of course not, otherwise there wouldn't be a video asking such a deliberately leading question. The trouble with most games today is that they rush to the sa...

Jim Sterling

10:00 AM on 09.10.2012

La Pucelle: Tactics is heading to the PSN this week

I first heard of this news a few days ago, but I held off on posting it until I could get more concrete information. Thankfully, it looks like the internet rumblings have been correct, as La Pucelle: Tactics is going to be a ...

Chris Carter

8:00 AM on 08.31.2012

Final Fantasy 25th Anniversary Ultimate Box announced

It's Final Fantasy's 25th anniversary this year, and you better believe Square Enix won't pass up the chance to sell things it's sold before in celebration. Still, when it's packaged this nicely, it's easy to see why folks'll...

Jim Sterling



Getting It Right: Klonoa 2 photo
Getting It Right: Klonoa 2
by Allistair Pinsof

[Getting It Right is a monthly series in which I take a look at the elements that make up a classic game. What were the key ingredients that set it apart and make it hold up to this day? Read on to find out.]

Did the 2D platformer achieve all it was capable of in the 16-bit era or did developers just run out of ideas?

Of course, we have the answer to that question now. The answer is Klonoa. It was a near-perfect platformer that merged polygonal environments within the perspective of a 2D sidescroller (“2.5D,” some endearingly called it). More importantly, it delivered on the growing demand for nuanced storytelling and variety that the PlayStation crowd demanded. In more ways than one, it made players look at the genre in a new light.

The original Klonoa is my favorite 2D platformer and each replay only makes this sentiment grow stronger. However, I’m tired of replaying it so why not turn my attention to its PlayStation 2 sequel? Another critically lauded but forgotten 2D platformer in the age of 3D shooters, Klonoa 2 gave fans of the original more of what they wanted. At the same time, it made the most of the improved hardware with some of the best art direction and design to ever grace the genre that Nintendo finds so difficult to innovate within these days.

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8:00 AM on 08.22.2012

Gungrave: Overdose launches as a PS2 Classics title

Do you remember Gungrave: Overdose? This crazy, stylish third-person shooter (run-and-gun?) was originally released back in 2004 for the PS2. I remember nice animated cutscenes breaking up crazy shooting and bashing enemies w...

Dale North

10:30 AM on 07.09.2012

Grasshopper says it's Killer7's seven-year anniversary!

Today has been officially recognized as the seven-year anniversary of Killer7, one of the most awe-inspiring and beautiful videogames ever created. Seven years ago today, the game launched in Japan. It actually came to North ...

Jim Sterling