Quantcast
Destructoid: Videogame News & Community




Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android




DESTRUCTOID, EST. IN 2006, IS AN INDEPENDENT NEWS COMPANY. WE ARE GAME CRITICS. OUR COMMUNITY IS RAW, VOCAL, AND HARDCORE <3
Support Dtoid by becoming a Huge Member








Dtoid is...

Hamza Aziz
Executive Shark
Jonathan Holmes
America's Sweetheart
Jordan Devore
Deputy at Arms
Chris Carter
Reviews Beast
Steven Hansen
Features Chef
Max Scoville
Video Warlock
Andy Dixon
Community Loveboat

Contributors
Meet our staff

Our sites
Flixist
Japanator
Tomopop

Contact Us
Suggest News
Advertising
Privacy
Contact Us

1:30 PM on 11.19.2014

Why didn't anyone tell me you can become a cat in Grand Theft Auto V?

Yesterday, I saw that Grand Theft Auto V video of Franklin consuming a peyote plant and hallucinating he was a chicken which, because this is a videogame, meant the player got to actually control a chicken. Hah. Nice one, Ro...

Jordan Devore

10:00 AM on 11.19.2014

The Jackbox Party Pack looks like it'll be fun with friends over

Jackbox Games (formerly Jellyvision Games) was responsible for my favorite quizshow videogame of all time -- You Don't Know Jack -- so I'm always anxious to see what they can do in the current era. Recently they've ...

Chris Carter

8:00 AM on 11.19.2014

Giana Sisters: Twisted Dreams is coming to the PS4 and Xbox One

In an expected move, Giana Sisters: Twisted Dreams was released in 2009, and it actually did quite well critically. Since then the game was released on the 360, PS3, and Wii U, and now it's gearing up for an Xbox One and...

Chris Carter



Idol RPG Omega Quintet hits PS4 in spring 2015 photo
Idol RPG Omega Quintet hits PS4 in spring 2015
by Kyle MacGregor

Omega Quintet is coming to North America and Europe next spring, publisher Idea Factory International announced today. The PlayStation 4 role-playing game stars a group of idols who must save the world from darkness with their sonic weapons.

The title is both Compile Heart's first foray into the new generation and the first PS4 title to take advantage of PlayStation Move. It released in Japan this October, selling in excess of 9,000 copies in its opening week.

Idea Factory International [Twitter, Omega Quintet]

view full story + comments


5:00 PM on 11.18.2014

See Resident Evil's freakish bio-organic weapons in high definition

Capcom has uploaded new screenshots from its high-definition Resident Evil remaster for PC, PS3, PS4, Xbox 360, and Xbox One. There's a greater range of scenes and mutated enemies in this batch, including a Crimson Head, Lisa...

Jordan Devore

12:00 PM on 11.18.2014

Dragon Age: Inquisition launch trailer will make you want to play Dragon Age

This launch trailer for Dragon Age: Inquisition isn't short on anything. It doesn't skimp on gorgeous shots of the expansive universe. It has plenty of the ferocious winged serpents that adorn the franchise's namesake. ...

Brett Makedonski







Review: LittleBigPlanet 3 photo
Review: LittleBigPlanet 3
by Chris Carter

Back in 2008, LittleBigPlanet was a staple in the Carter household for a good year. It was tough to put down as we earned a full 100% completion rate, and creating levels for each other was a joy. Floaty physics hate be damned, not every level was a Super Mario Bros. clone.

When the sequel hit though, it didn't have a whole lot that was new about it to entice us further, and it fell by the wayside. Similarly, LittleBigPlanet 3 doesn't shake things up from the core formula, but the sheer commitment to keeping the level-building platform intact after all these years is something special.

view full story + comments




Review: Never Alone photo
Review: Never Alone
by Brett Makedonski

A cursory glance at Upper One Games' Never Alone, while sure to impress, won't do it justice. Its appeal is obvious, but its intention is buried shallow under a light dusting of snow. But, it's that intention that transcends Never Alone from another gorgeous 2D platformer to a game of great importance.

Never Alone is the rare example of a title that aims to bring culture to its audience without forcing it upon them. It skirts the oft-annoying "edutainment" category by being a game first and foremost, but is nevertheless adept at instilling a sense of curiosity about history and beliefs of the people on the screen. The execution is undeniably flawed at times, but not enough so as to undo what it strives for -- to teach, and to make that process enjoyable.

view full story + comments


8:30 PM on 11.17.2014

Grave is bringing its strange brand of survival horror to PS4

Grave, an unsettling desert survival horror game with shrieking boogeymen who stalk you at night, is headed to PlayStation 4 next year. I'm somehow only now hearing about this port. Broken Window Studios' modest Kickstarter ...

Jordan Devore

7:00 PM on 11.17.2014

Battlefield 4's Final Stand DLC channels Battlefield 2142

This trailer for Battlefield 4's Final Stand DLC, like many Battlefield videos before it, makes me want to play the series. They're packed full of cool moment after cool moment that you could, in theory, encounter yourself i...

Jordan Devore

3:30 PM on 11.17.2014

Ubisoft outlines the bugs it's killing with third Assassin's Creed Unity patch

Less than a week after release, Ubisoft's already planning and detailing the third of Assassin's Creed Unity's patches. This update is said to be "larger in scope" than the previous patches, and will focus on several problema...

Brett Makedonski



Some quick thoughts on Grand Theft Auto V for current-gen consoles photo
Some quick thoughts on Grand Theft Auto V for current-gen consoles
by Chris Carter

Grand Theft Auto V was one of my favorite games of last year, mostly due to the insanely fun Heist missions in the campaign, and the detailed sandbox of Los Santos. It suffered from some of the same trappings as every GTA and the online portion left much to be desired, but I had an enjoyable time overall.

Although I received it late, I got a copy of GTA V for the Xbox One early this morning and dug right in. So far, I haven't found any real problems with it.

view full story + comments


1:30 PM on 11.17.2014

I don't get Sony's excuse for why we can't change PSN names

The PlayStation 3 is eight years old today. That's a long time. If you had a kid when you first bought the PlayStation 3, it would be eight years old today!  Many of us differ from our eight-years-ago-selves, but So...

Steven Hansen

12:00 PM on 11.17.2014

Far Cry 4's alternate ending only takes a half hour to access

Alternate endings are a fascinating way to put a non-canonical spin on the tales that we know and love. Sometimes it's a silly and light-hearted Pentagon piefight. Others are grim, like Dante taking a bullet to the chest on ...

Brett Makedonski

10:00 AM on 11.17.2014

Hyper Light Drifter developer says resolution 'doesn't matter' for 2D games

Hyper Light Drifter looks pretty rad, and part of that is due to the cool looking 2D style. Recently developer Alex Preston responded to a question regarding a 1080p resolution for the game, and had this to say, "Our game is ...

Chris Carter



The Talos Principle makes me feel smart and dumb photo
The Talos Principle makes me feel smart and dumb
by Darren Nakamura

Back at E3 2014, I got a brief chance to get my hands on The Talos Principle while talking to one of its writers Tom Jubert (FTL: Faster Than Light, The Swapper). In the presentation, Jubert explained the intended approach to discussing philosophy with the player, but I was only able to get through a few puzzles.

With its retail release scheduled in less than a month, I have had some more time to spend with Croteam's first-person puzzler. So far, it has made me think hard, both about the solutions to puzzles and its thoughts about sapience.

view full story + comments