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7:00 PM on 07.11.2013

Play Aban Hawkins & the 1001 Spikes with friends

Well now, isn't that something? A handful of us here at Destructoid are pumped for Aban Hawkins & the 1001 Spikes, a Nicalis-published revamp of the brutal Xbox Live Indie Games platformer. It's a blast to watch as tensio...

Jordan Devore

11:15 AM on 02.13.2013

Nightsky 3DS is finally coming to Europe

Remember Nightsky? That pretty awesome game by Nicalis that hit the 3DS eShop last year? Well it looks like Europeans are finally getting the chance to experience this whimsical puzzler on February 21st, for €9.99. I can...

Chris Carter

9:00 PM on 02.09.2013

More new sprites unveiled for Binding of Isaac: Rebirth

Edmund McMillen has revealed a new sheet of sprites for the upcoming remake of his surprise hit game, The Binding of Isaac. In a post to his personal blog, McMillen accompanied the images with news that a large percentag...

Conrad Zimmerman

5:00 PM on 02.09.2013

Aban Hawkins and the 1,001 Spikes' level editor in action

We haven't heard anything from Nicalis about their forthcoming 3DS/Wii U/and-maybe-other-consoles title Aban Hawkins and the 1,001 Spikes in a while. That's probably because they've been busy with stuff like Ikachan, Guxt, Ra...

Jonathan Holmes



Review: Ikachan (3DS eShop) photo
Review: Ikachan (3DS eShop)
by Tony Ponce

Wading through the flood of Cave Story ports and remakes, with new ones seemingly being announced every hour on the hour, it's easy to forget that creator Daisuke "Pixel" Amaya has indeed made other games. One of his earliest efforts is Ikachan, released more than four years prior to the original 2004 version of Cave Story, in fact.

With lovely sprite work, soothing music, and charming characters, Ikachan laid down the framework for Cave Story. Through it, you get to see first-hand the genesis of Pixel's trademark style of open-world platforming, making Ikachan a very important digital milestone.

But if you go into Ikachan expecting anywhere near the same scope and depth as Cave Story, you will be sorely disappointed.

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7:00 PM on 11.29.2012

Binding of Isaac: Rebirth is being made for PC, PS3, Vita

Yesterday was a good day for fans of The Binding of Isaac, as we learned that the remake of the game for consoles will be getting a new 16-bit look and local co-op support. There were a number of unanswered questions, however...

Jordan Devore

12:00 PM on 11.17.2012

Guxt eShop remake rains with brain melting color

Please turn your internet viewer 90 degrees counter clockwise to properly display of the image above. That should give you an idea of how Guxt will look after you buy it on the 3DS eShop. As someone who loves the origina...

Jonathan Holmes

11:00 PM on 11.13.2012

Cave Story creator's Guxt coming to 3DS eShop

It was only a few weeks ago that we had Tyrone Rodrigues, President of Nicalis, publisher of eShop versions of Cave Story, VVVVVV, and NightSky on Sup Holmes. We commanded Tyrone to tell us about everything he was ...

Jonathan Holmes



Review: NightSky (3DS eShop) photo
Review: NightSky (3DS eShop)
by Jonathan Holmes

Some people prefer their games to be big, bloated, fleshy bags of excess, packed to the gills with everything that they can cram down their gullets. Others prefer their games to be a little more skeletal, pointed in their execution of style and function, while leaving plenty of room for the player to fill in the negative space. 

The former blasts your brain with a scatter shot of over stimulation, while the latter pinpoints specific areas to stimulate and only hits them exclusively. If you prefer your game design to attack like an acupuncture needle instead of a chainsaw, then NightSky was made for you.

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Review: Cave Story (3DS eShop) photo
Review: Cave Story (3DS eShop)
by Jonathan Holmes

For those of you who have lost count, this is the third time that I've reviewed Cave Story, and the second time I've reviewed it on the 3DS platform. That may sound like a lot, but I've actually been slacking. This eShop-specific version of the game marks the fifth time that publisher Nicalis has put Cave Story (WiiWare, DSiWare, Steam/iTunes, 3DS retail, eShop) up for sale.

The more cynical among us may scoff and say that Nicalis is just milking Cave Story for the big money it brings in. That's not the case. Nicalis could get a lot more potential profits from spending time on publishing games that people don't already have access to.

No, the reason that Nicalis keeps re-releasing Cave Story is that the company's CEO Tyrone Rodriguez really loves Cave Story. I think he wants to marry it. For real.

There's good reason for that. Cave Story is one of the most re-playable, continually enjoyable games I've ever encountered. This new release is among the best, if not the best, version released yet.

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Aban Hawkins and the 1,001 Spikes aims for the big time photo
Aban Hawkins and the 1,001 Spikes aims for the big time
by Jonathan Holmes

Aban Hawkins and 1,000 Spikes (by 8BitsFanatics) didn't get a fair shake. The game is better than 99% of the stuff on the Xbox Live Arcade marketplace, but sadly, that's not where it even ended up.

Instead, it launched on XBLA's funny looking little brother, the often-overlooked Xbox Live Indie Games service. Combine that with the game's NES-style graphics, Japanese-style gameplay, and tough-as-nails difficulty, and you have a new IP that had a tough time commanding the attention of the Xbox 360 install base.

Thankfully, Cave Story publisher Nicalis has scooped up poor, underloved Aban and given him a second chance on the 3DS and the Wii U. With added levels, all new multiplayer modes, new characters, and more, Aban Hawkins and the 1,001 Spikes is a revamp that just might make Aban a star.

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11:00 PM on 09.13.2012

Cave Story gets 3DS eShop release date

Even though the entire day seems to have been dedicated to the Wii U, let's not forget about the last piece of hardware the Big N dropped on an unprepared world. Games will still be coming out for it, don't worry. Like Cave S...

Conrad Zimmerman

1:00 PM on 08.23.2012

Nicalis' next project is a 2D fighter called Yatagarasu

Nicalis, the folks who helped make the most recent versions of Cave Story and VVVVVV a possibility, are collaborating with Circle Edge to put a fighting game out on the 3DS eShop in North America and Europe. Originally relea...

Jordan Devore

11:00 PM on 04.30.2012

La-Mulana WiiWare cancelled for NA and Europe

The Wii is running on fumes, make no mistake about it, but at least there are a few bright spots remaining. One such spot was Lu-Mulana, a beefed-up version of a freeware platformer that offered plenty of challenge and explor...

Tony Ponce



Nicalis comments on Wii U, Cave Story+ on the eShop photo
Nicalis comments on Wii U, Cave Story+ on the eShop
by Jonathan Holmes

It wasn't that long ago that Tyrone Rodriguez (Janitor of Nicalis) announced on Sup Holmes? that he's working on a titles for the 3DS and the Wii U. Since that time, Tyrone had reportedly stated that the Wii U "was Nintendo's most powerful console," and that he could see it lasting for "five to ten years."

I don't know Tyrone well enough to read his mind, but I knew that sounded a little weird. I emailed him to expand upon and clarify those comments, and now it all makes sense. I also asked him what he could tell us about the upcoming release of Cave Story+ on the 3DS eShop. It's some bad news and some good news.

Brace yourself for a combination of hype and hurt.

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10:00 PM on 04.24.2012

eShop to get Cave Story, Mighty Switch Force updates

[Cave Story art by glitcher, Mighty Switch Force art by Genzoman] Two of the better games on Nintendo's downloadable service are about to become even more awesome, according to fresh tidbits straight from Nintendo Power. Cave...

Tony Ponce