Nicalis

These Binding of Isaac shirts from theyetee.com combine the terror of Isaac with nostalgic love for Zelda, creating something that is making me reconsider my “no game t-shit” policy. The three new shirts include a...
This weekend I was at PAX East and had been busy shooting some videos with our lovely bearded editor-in-chief when this was uploaded, so in case you missed it, check out the latest Beard View in which I show off one of my fa...
Hey Beard View fans, I'll be playing Castle in the Darkness over at our Twitch channel at 6:30 pm Eastern / 3:30 pm Pacific. You can obviously watch it embedded below, but I encourage to come join the chat and keep me co...
I think I'm as ready as I'll ever be for Castle in the Darkness. It's out today for PC from publisher Nicalis and developer Matt Kap, who was also the lead artist on The Binding of Isaac: Rebirth. This super-challenging adven...
PAX South is going on right now, and two of our most honey-loving sugarbears are in the fray as we speak, lapping up all that sweet golden joy. One of the games they're set to check out is Nicalis's Castle in the Darkness, a ...
Castle in the Darkness, the next ultra-difficult platformer from Cave Story and 1001 Spikes publisher Nicalis, is poised to debut via Steam on February 5. The project was developed by Matt Kap, the lead artist behind Th...
As a fan of The Binding of Isaac, I had lofty expectations for Rebirth and it more than delivered. Problem is, I don't have enough time to play it (and make any real headway). And now there's more content on the way. Like the...
Max and I started playing The Binding of Isaac: Rebirth because it's a good-ass game, and we like to do gaming. Max has actually never played any iteration of Binding of Isaac before, so I let him go first, knowing that I'd only have to wait a few minutes before my turn.
In 2011, I lost a chunk of my life. An insidious tendril of addiction, despair, and obsession caught me by the ankle and dragged me into the The Binding of Isaac's darkened basement. I lost dozens of hours, whole days at a ti...
Fans of The Binding of Isaac have long wanted the game on 3DS and while that'd be great to see one day, I'd be just as happy to to have it on Wii U. Which might actually happen! I know! Nicalis uploaded this video yesterday and that blip at the beginning sure is a Wii U overlay. There's also this Twitter exchange between designer Edmund McMillen and Nicalis' Tyrone Rodriguez. [Via GoNintendo]
After checking out The Binding of Isaac: Rebirth at PAX Prime, I spent a decent chunk of time with another upcoming Nicalis project, Castle in the Darkness. It's a challenging platform-adventure PC game that feels all too app...
One of my favorite parts of PAX Prime this year was an appointment with Nicalis. Not only was the meeting away from the crowded, noisy Washington State Convention Center, it was an opportunity to get sucked into The Binding o...
Here's Edmund and Danielle McMillen previewing cooperative play in The Binding of Isaac: Rebirth including one of the game's twenty challenges, Head Trauma, in which you have tons of tears spraying all over the place but the...
Castle in the Darkness is leaping to Windows PC this summer, Nicalis announced today. The retro-style platformer draws inspiration from "the golden era of videogames," vaunting an expansive open-world and a "damning" difficulty curve. The story follows a kingdom's last remaining royal guard on a mission to save the land from a sorcerer and his evil army.
I convinced myself long ago that The Binding of Isaac: Rebirth was something I needed in my life, so every additional detail or feature we're told about in the lead up to release is just icing on top. This week, customizable ...
Believe it or not, there once was a time when many, many people thought that Call of Duty: Advanced Warfare was better than Advance Wars. Thankfully, those days are over now. According to my numbers, 89.6% of those who o...