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1:15 PM on 08.01.2013

Polytron 'working with Sony,' Fez Mac/Linux ports coming

It was shocking to see Fez designer Phil Fish announce both his departure from the games industry and the cancellation of FEZ II, a project we knew little about but one I really would've liked to see come to fruition. The new...

Jordan Devore

2:30 PM on 07.27.2013

Phil Fish has meltdown on Twitter, rashly cancels FEZ II

[Update: Phil Fish has posted on Twitter: "to be clear, im not cancelling FEZ II because some boorish fuck said something stupid, im doing it to get out of games. and im getting out of games because i choose not to put u...

Patrick Hancock

9:30 AM on 07.12.2013

Infinity Blade Dungeons officially cancelled

iOS games aren't popular around these parts, I know, but I was personally quite looking forward to Infinity Blade Dungeons. I enjoy the mainstay games in the series, and the idea of a loot-nabbin' dungeon crawler in its unive...

Jim Sterling

9:00 PM on 07.03.2013

PS3 and Vita action-RPG Warrior's Lair canceled

Sony Computer Entertainment has confirmed to IGN that Warrior's Lair -- or Ruin, depending on how long ago you lost interest in the game -- is no longer in development for PlayStation Vita and PS3. We all figured it'd happen ...

Jordan Devore

9:00 AM on 06.18.2013

This Legacy of Kain research thread is incredible

Although I played Blood Omen, the first game in the storied Legacy of Kain franchise, it wasn't until Soul Reaver that I would cement my love for the series. Little did I know that amidst the release of those games in 1996 an...

Chris Carter

9:00 AM on 05.22.2013

People actually like the Maverick Hunter reboot concept

Some time ago, we learned off a rather odd project from Capcom -- a gritty Mega Man X FPS idea that never saw the light of day. Yep, Keiji Inafune gave ex-Retro Studios alumni the idea to re-imagine Mega Man similar to Metroi...

Chris Carter

10:30 AM on 05.12.2013

Maverick Hunter character designer releases X concept art

It's been a while, my little chickadees! I've been out for a few days putting my nose to the grindstone, so you haven't been blessed by my sparkling presence. I therefore apologize if you've already seen the above artwork, bu...

Tony Ponce

6:30 PM on 05.06.2013

Get sad: Over an hour of Star Wars Battlefront 3 footage

Free Radical's Star Wars Battlefront sequel has made many appearances on various streams and video hosting channels since cancellation in 2008, but this weekend saw one of the most generous videos: an hour-long playthrough o...

Allistair Pinsof

9:00 PM on 04.24.2013

Capcom's recent canceled games were all unannounced

In a Q&A summary regarding Capcom's revised financial forecast, which recently made headlines for its even greater focus on downloadable content and cancellation of projects that did not fit within this new stra...

Jordan Devore







SEGA Pluto prototype is now up for auction photo
SEGA Pluto prototype is now up for auction
by Tony Ponce

The other day, Dtoider kidvid666 revealed that he owns one of only two SEGA Pluto units in existence. As you may recall, the Pluto was a prototype revision of the SEGA Saturn with a built-in NetLink modem, but the idea was scrapped for one reason or another. Only two devices were allegedly produced, and kidvid666 was fortunate enough to score his for $1 at a flea market!

Now the lucky young rascal has placed the machine up for auction. A mere three bids have been made thus far, but already the price sits at $7600! That's a 759,900% increase on his initial investment, in case you were wondering, and that number is bound to shoot up even higher! Sure, he could have kept the device and been the envy of his peers for years to come, but that kind of scratch ain't nuthin' to scoff at either!

I just hope whoever is bidding isn't just running up the auction for kicks and giggles. I've seen that happen far too often for high-ticket scores such as this.

Sega Pluto prototype 01 of 2 ever produced [GameGavel]

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The other unreleased Sega Pluto console has been found photo
The other unreleased Sega Pluto console has been found
by Hamza CTZ Aziz

Yesterday we found out that a former Sega employee had in his possession an unreleased console called the Sega Pluto. The console is essentially the Sega Saturn, but with a Netlink built into it. The former Sega employee said that there are supposedly only two Pluto consoles that were ever made, and as it turns out, a Destructoid reader owns the other one!

Dtoid reader kidvid666 told me that he picked up the Pluto around five or six years ago at a flea market for just a $1. Yes, $1. Crazy! The system works, but the lid is broken and won't stay shut on its own.

kidvid is thinking about putting up the console on eBay at some point, and we'll let you know when that happens. In the meantime, you can see the console in action in his little video demo.

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3:00 AM on 04.18.2013

Former Sega employee reveals the unreleased Sega Pluto

A forum poster over on Assembler Games has revealed something that's been in hiding for the last 14 years. Super Magnetic, as he goes by, was a former Sega employee that through a series of unfortunate events, came into the p...

Hamza CTZ Aziz

9:30 AM on 04.15.2013

EA scrapping The Sims Social, SimCity Social

The Sims Social is being scrapped by Electronic Arts, along with fellow Facebook games SimCity Social and Pet Society. In the case of SimCity, this will be a case of a game shutting down less than a year after launch. That wh...

Jim Sterling



Why does Capcom hate Mega Man? photo
Why does Capcom hate Mega Man?
by Vito Gesualdi

I've always been a big Mega Man fan. As I type this, a figurine of series villainess Tron Bonne (see: mai waifu) is currently watching over me. There's just something very unique about the series -- the idea of not only defeating one's enemies but also stealing their powers is something that always struck me as very, very cool.

Thing is, it was once very easy to love Mega Man, when series developer Capcom was churning out a never-ending procession of adventures starring the Blue Bomber. As Ben Franklin famously said, "Nothing is certain except death, taxes, and Mega Man sequels." Though not every one of these outings was a winner (those Battle Network games really started to suck after a while), the number of classics more than made up for the clunkers, and fans like myself always had a new Mega Man game to look forward to.

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Ex-Retro Studios devs were making a Mega Man X FPS photo
Ex-Retro Studios devs were making a Mega Man X FPS
by Tony Ponce

We are all familiar with the high-profile Mega Man game cancellations from the past few years -- Mega Man Universe, Mega Man Legends 3, and Mega Man Online. But what about the projects that never even left the conceptual stage? What about Maverick Hunter, the Mega Man X first-person shooter by Armature Studio?

Polygon's Michael McWhertor and Wes Fenlon did some sleuthing and discovered that, in early 2010, Keiji Inafune gave the team of former Retro Studios staff the go-ahead to re-imagine the Blue Bomber's cooler, sleeker cousin in much the same way Retro re-imagined Metroid. Their idea was to give X a Bomberman: Act Zero makeover, assign him a human police officer partner, and replace his Buster with a machine gun that fires missiles when charged up. In other words, Mega Man X in the very loosest sense.

Armature envisioned a trilogy culminating in a final chapter starring Zero, who would be forced to destroy a power-crazed X. That vision will never be realized, as Maverick Hunter was axed in a greenlight meeting a mere six months into the project. And with Keiji Inafune's depature, it's unlikely that anyone at Capcom will be willing to revive it. All that exists is a playable prototype, videos of which Polygon has also shared.

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12:45 PM on 04.05.2013

Aliens: Colonial Marines Wii U canceled

Those of you left caring may have noticed Aliens: Colonial Marines missed its Wii U release launch window. There's a very good reason for that -- SEGA finally decided to shoot the lame dog in the head, and has quietly cancele...

Jim Sterling