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Review: Sid Meier's Civilization: Beyond Earth photo
Review: Sid Meier's Civilization: Beyond Earth
by Darren Nakamura

"Civilization, but set in the future on an alien planet." That is really all Firaxis and 2K needed to say to get people excited for the next entry in the long-running turn-based strategy series. There is a fair amount of new ideas to be found here: new systems to explore, new technology to research, and new obstacles to overcome.

But even with everything new, Civilization: Beyond Earth is still Civilization, but set in the future on an alien planet. And it is exactly as good as that sounds.

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6:00 AM on 10.23.2014

Court rules for EA in lawsuit over Battlefield 4 launch

The lawsuit over Battlefield 4's disastrous launch was dealt a serious blow this week. On Monday, a federal judge ruled against shareholders who claim Electronic Arts mislead investors with regards to the readiness of the fir...

Kyle MacGregor

5:00 PM on 10.22.2014

What is a Panopticon?

Ahead of Freedom Wars' October 28 release in North America, PlayStation Blog has listed which Panopticons will appear in the Western version of the PS Vita game. A what now? Think of a building designed in such a way that a p...

Jordan Devore

4:30 PM on 10.22.2014

First else Heart.Break() trailer reminds me it exists

Everyone remembers else Heart.Break(), right? Of course you do, because it was on my "Top 30 indies to look out for in 2013" list! There was very little information on the game at that point, and apparently I thought it woul...

Patrick Hancock

4:00 PM on 10.22.2014

Risk of Rain's new engine should mean less slowdown

Risk of Rain is a great little action platformer that'll make you feel like garbage before building you up into an unstoppable force of destruction. Try it, sometime! You can even bring friends along. Developer Hopoo Games ha...

Jordan Devore

3:30 PM on 10.22.2014

Slowpoke: A short story

It was morning. Slowpoke's eyes casually fluttered open, as bit by bit the creature came to the realization it had survived another night. Costively, Slowpoke began mulling over what to do with its day. This went on for some ...

Kyle MacGregor



We wanted to play 'Ninja Mystery,' the game inside 50 Cent: Blood on the Sand photo
We wanted to play 'Ninja Mystery,' the game inside 50 Cent: Blood on the Sand
by Bill Zoeker

Max and I are really getting goofy on Bacardi and Vitamin Water in this portion of our live playthrough of 50 Cent: Blood on the Sand. We discover an awesome arcade cabinet called Ninja Mystery in the game. We also talk about how we like to laugh, and eat pizza, and hug, and how our favorite kind of animal is a dog named Henry; but you wouldn't know him because he lives two towns over and goes to a different school.

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2:45 PM on 10.22.2014

Slugcat gifs? Slugcat gifs

It's been a while since I've espoused my love for Rain World. It looks even smoother in this interesting Kickstarter update, as the game has transitioned to Unity. The update is a good read, but if you're just here for the gifs, well, I feel you. Ain't nothing wrong with that.

Steven Hansen

2:30 PM on 10.22.2014

Five Nights at Freddy's 2 jump scares onto Greenlight

Just getting over the PTSD of your last visit to Freddy Fazbear's Pizza? Well too damn bad, because it's time to get spooked again. Normally I'd roll my eyes at the idea of a sequel being announced barely three months since t...

Nic Rowen







Hatred proves that we need violence to mean something again photo
Hatred proves that we need violence to mean something again
by Brett Makedonski

Last week, we saw the announcement and reveal trailer for Hatred -- a game that puts the player in control of a suicidal person who sets off on a rampage to kill as many citizens and cops as possible before being killed in action. The reaction was polarizing to say the least. Some found it intriguing and explorative; others found it deplorable and tasteless.

The near-universal constant, however, was that almost everyone agreed Hatred has the right to exist. But, as such, everyone has the right to critique it. Nothing's immune in that sense. Given some time to let that critiquing sink in, the ultimate question that arises from Hatred is "How did videogames as a whole get here?"

The most divisive and obvious conversation piece surrounding Hatred is its wanton violence. The trailer depicts, among other things, execution-style murders of police and civilians alike, many of who are pleading for their lives. There are two camps of thought concerning this. One thinks it falls in line with what is commonplace in Call of Duty and Grand Theft Auto; the other feels it's over the line and that the context, tone, and glorification of the killings make all the difference.

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1:30 PM on 10.22.2014

Former Electronic Arts CEO John Riccitiello is the new CEO of Unity

Former Electronic Arts CEO John Riccitiello, the man whose impossible name led to the invention of the copy and paste commands, is now in charge of game engine maker Unity Technologies. Co-founder David Helgason has stepped d...

Jordan Devore

1:15 PM on 10.22.2014

Strike Suit Zero dev brings bigger space fights with Fractured Space

The makers of Strike Suit Zero are increasing the scale of their space battles with a new game, Fractured Space, which features 5 vs 5 matches between massive ships. "Above all else we want to transmit a sense of scale to the...

Steven Hansen

1:00 PM on 10.22.2014

Good thing Titanfall is getting a horde mode because there's no one else to play with

In a live Twitch Stream today, Respawn announced and demonstrated a new horde-style game mode for Titanfall, yay! Why am I the only one excited? Well, for anyone else who's still playing Titanfall, we can expect a fairly stan...

Nic Rowen

12:30 PM on 10.22.2014

Halo: Nightfall trailer takes the war to them

When players pick up Halo: The Master Chief Collection on November 11, they're going to get the entirety of the live-action Halo: Nightfall. Microsoft wants to make sure that they know what to expect, so it's released a...

Brett Makedonski

12:00 PM on 10.22.2014

Hearthstone will finally come to Android, iPhones in 2015

First Hearthstone hit the PC, then it was available on iPads some time after that. But it still hasn't hit Android at all, and the iPhone release never really had a clear release date outside of "TBA 2014."Thankfully Bli...

Chris Carter

11:30 AM on 10.22.2014

Developer responds to criticism for Lords of the Fallen preview build

Lords of the Fallen preview builds are making the rounds, and some folks haven't had a favorable view of the game so far. It seems like a lot of people are having trouble with some of the game's core mechanics, so the d...

Chris Carter