Zelda: Majora’s Mask rendered in Unreal 4 is somehow less creepy

N64 visuals for life

Another day, another Unreal Engine 4 demo.

This time, CryZENx brings us a rendition of The Legend of Zelda: Majora’s Mask, complete with transformations and Fierce Deity Link. Somehow, despite the more realistic look, the actual mask form shifting isn’t nearly as creepy as it is in the N64 style (or subsequently, on 3DS).

While a lot of people are sick of these I think it’s interesting to look to the future. I mean, the next Zelda could very well look like this.

Chris Carter
Reviews Director, Co-EIC - Chris has been enjoying Destructoid avidly since 2008. He finally decided to take the next step, make an account, and start blogging in January of 2009. Now, he's staff!