Relive the 0.2 days
Is there such a thing as too many updates? Dead Cells has grown and changed so much since its Early Access launch in 2017, but I’ve seen players express a desire to “lock in” a certain version they know and love. It’s happening: with today’s Legacy update, you can play the Dead Cells you want to play.
“So, now you can load up every major iteration of the game from the first build of Early Access right up to present, and we will of course make sure that we stock all of our future major updates in there too,” the Dead Cells developers said. “This way, the nostalgic, the ragers and the ‘it was better before’ crowd will always have the option of playing the version of the game that they loved.”
The Legacy update is live on PC, and you can access old versions of Dead Cells by right-clicking on the game in your Steam library, choosing “Properties,” and then “Betas.” You’ll find a drop-down list.
If you’re fine living in the present, you’ve got new content and improvements to check out too.
- Gold and cells are now collected over an unlimited distance by default. Hence, this affix has been removed from the game.
- A new skill has been added, the Ice Armor. Covers your body with ice that explodes, freezing enemies, when you activate the skill again or after a few seconds. If you take a hit while it still active, you don’t take any damage/ malaise and the ice explodes, but the cooldown is doubled.
- A new shield has been added: the Ice Shield which, surprise, freeze all enemies around you on a successful parry. Parried projectiles will also freeze the enemies.
- Frostbite a new survival mutation, has been added, turning the “slowed” status into a dot in addition to its usual effect.
- Cold Blood, a survival mutation, has been added. Reduces cooldown when you melee hit a slowed, rooted or frozen mob.
- A new skin, honoring our favorite white-bearded gift-bringer reindeer trainer grand’ Pa, has been added.
- Meat Skewer has been reworked, with the first strike of the combo dashing and piercing through mobs. The weapon next attacks inflicts critical damages on the enemies pierced with the first strike.
- Frontline shield has been reworked, it now gives you a damage boost on melee strikes after a successful parry.
- Lightning Whip does more damages, and will also deal damages to the enemies close to the target (currently 50%).
I have no real desire to revisit the older versions, but this is a big deal to a subset of the community.