What’s your dream Robot Master design for the Mega Man series?

It was Magic Man ages ago for me

Recommended Videos

I’m sitting here week after week, taking in Robot Master boss reveals for Mega Man 11 like they’re big-ticket Super Smash Bros. fighter announcements. I know I’m basically alone in my bliss, but the excitement behind the reveals brought me back to an era where every Mega Man game (generally through X5) kept me guessing.

Most Mega Man fans know this, but once upon a time Capcom actually held a series of contests asking fans to help design bosses for the game. For the Mega Man 6 competition (the first that allowed international entries), I sent in a crude rendition of my own creation “Magic Man,” which eventually made his debut many years later in Rockman & Forte. As it turns out I wasn’t the only person who had this concept in mind (it’s crazy that I vividly remember these Nintendo Power submissions.)

Still, I take a certain pride in knowing that maybe, some Capcom designer looked at my drawing and thought “some day.” Does anyone else have a creation or concept of their own to share? Or maybe you feel like creating your own in-house.


Destructoid is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more
related content
Read Article Length of time CS2 players have waited for a new Operation will seriously blow your mind
Three CS2 Operation Riptide characters standing in front of a forest.
Read Article Planet Zoo guide: Tips I wish I would’ve known sooner
A sunset scene with giraffes in Planet Zoo
Read Article Destiny 2’s fix to stop Onslaught leavers breaks activity, Bungie suggests leaving early
Related Content
Read Article Length of time CS2 players have waited for a new Operation will seriously blow your mind
Three CS2 Operation Riptide characters standing in front of a forest.
Read Article Planet Zoo guide: Tips I wish I would’ve known sooner
A sunset scene with giraffes in Planet Zoo
Read Article Destiny 2’s fix to stop Onslaught leavers breaks activity, Bungie suggests leaving early
Author
Chris Carter
Managing Editor - Chris has been enjoying Destructoid avidly since 2008. He finally decided to take the next step in January of 2009 blogging on the site. Now, he's staff!