We Happy Few is coming to PS4 now and it’s being published by Gearbox

Launching on April 13

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We Happy Few is set to face a new reality, one where it’s a multi-console game. After spending two years as an Xbox One console exclusive (and also on PC), developer Compulsion Games announced today that it’s branching out to PlayStation 4.

The platform hopping is just one of many significant We Happy Few developments to come to light today. It has also been revealed that Gearbox Publishing has signed the game. This is just the sixth title that Gearbox has published; its other five games are: Homeworld Remastered Collection, Homeworld: Deserts of Kharak, Duke Nukem 3D: 20th Anniversary World Tour, Bulletstorm: Full Clip Edition, and Fortnite (which it’s co-publishing with Epic).

Gearbox’s role in all of this, besides marketing We Happy Few, will likely be to help bring the game to the finish line. The “Life in Technicolour” update launched today for the early access versions on PC and Xbox One. After this, there won’t be anymore updates until We Happy Few releases on April 13, 2018.

It sounds as if there’s still a significant amount of work to do because Compulsion has increased the scope of We Happy Few. The developer says the full version of the game will contain three playable characters and more than 250 encounters. In a press release, Compulsion calls this “a much grander vision.”

Somewhat buried among all this news is that today marks the moment when We Happy Few is hit with a sizable price hike. Previously, people could purchase the early access/preview program version for $30; that’s gone now, as the price has increased to $60 for both digital and physical editions. A silver lining is that most pre-orders are subject to a 15 percent discount, which drops it to $51.

Much like the story it’s telling, We Happy Few has kind of existed in an optimistic state where the safety net of early access made for wishful thinking. Things got real today. We Happy Few is set to release in eight months and that’s when we’ll get an uninhibited look at what this game is made of.


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Brett Makedonski
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