War of the Roses is like Battlefield, but with swords

Imagine for a second Battlefield, but strip away the guns and modern day machines and replace it all with swords, crossbows and horses. That’s what Paradox is creating with War of the Roses, set to be the biggest game ever made by the company. It’s Paradox’s dream game, and developer Fat Shark looks to be making something really special here. Plus it helps that Gordan Van Dyke, a former DICE man who has over five years of experience with the Battlefield series, is part of the team.

We were only able to see an early pre-alpha look at the project, but I feel it has some real promise. Players will be able to create their own knights, customize armor, choose from over 60 medieval weapons and 60 different perks for each of their characters/loadouts. You equip three weapons at a time and it’s important to play smart as your weapons and shields will degrade/break over time. All players will have a dagger as their third weapon that can’t be destroyed so you won’t be at a total lose.

Our video preview above has a ton of more details and an early glimpse at how the game is looking. Fat Shark will be at the Game Developers Conference in San Francisco this March and they’re hoping to have some massive multiplayer matches going for us to get hands-on with. We’ll have more soon, but in the mean time what do you all think of what War of the Roses is trying to achieve?

[Special credit to Angry Joe Show and Steve Butts of The Escapist whom you can hear asking questions throughout the video.]

Hamza Aziz