Video: Watch Dogs’ Jonathan Morin talks delays, multiplayer, and the franchise’s future

Plus; big robot spiders

After almost two years of wringing my sweaty little hands and looking at screenshots like a schlub, I finally got to take Watch Dogs for a spin last week. After hacking into steam pipes and blowing up cars for two hours, I took a moment to chat with the game’s creative director Jonathan Morin. 

Max Scoville