Ueda feels ‘terribly sorry’ about Last Guardian delays

When, where and how it releases is beyond the director’s control

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The Last Guardian director Fumito Ueda issued an apology to fans over the long wait for Team Ico’s eternally forthcoming effort.

“Putting aside the short-term output, more than anything I feel terribly sorry that for various reasons I have kept my audience waiting for such a long time,” Ueda shared in the latest issue of Edge magazine.

“I always want to create quickly, and I always want to increase the rate of production,” he added. “In the case of The Last Guardian, my creative work was mostly finished a long time ago, but the details of when, where and how it will be completed are beyond my control.”

The Last Guardian has been hit with a number of delays since its reveal at E3 2009. ony Worldwide Studios president Shuhei Yoshida asserts the game is currently undergoing a redesign and is cagey about when and for what platform the title will release.

Ueda left Sony following the release of The Ico & Shadow of the Colossus Collection in late 2011, but has continued development on The Last Guardian as a freelancer. Ueda also confirmed he’s contributing to other projects, but those are all secret for now.

Ueda ‘terribly sorry’ for The Last Guardian delay [Edge]


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