Ueda feels ‘terribly sorry’ about Last Guardian delays

When, where and how it releases is beyond the director’s control

The Last Guardian director Fumito Ueda issued an apology to fans over the long wait for Team Ico’s eternally forthcoming effort.

“Putting aside the short-term output, more than anything I feel terribly sorry that for various reasons I have kept my audience waiting for such a long time,” Ueda shared in the latest issue of Edge magazine.

“I always want to create quickly, and I always want to increase the rate of production,” he added. “In the case of The Last Guardian, my creative work was mostly finished a long time ago, but the details of when, where and how it will be completed are beyond my control.”

The Last Guardian has been hit with a number of delays since its reveal at E3 2009. ony Worldwide Studios president Shuhei Yoshida asserts the game is currently undergoing a redesign and is cagey about when and for what platform the title will release.

Ueda left Sony following the release of The Ico & Shadow of the Colossus Collection in late 2011, but has continued development on The Last Guardian as a freelancer. Ueda also confirmed he’s contributing to other projects, but those are all secret for now.

Ueda ‘terribly sorry’ for The Last Guardian delay [Edge]

Kyle MacGregor Burleson