Company suspects we’ll be fine with DRM-locked systems
Despite the massive outrage sparked by ex-Microsoft employee Adam Orth and his suggestions we’ll have to “deal” with an always-online console, Ubisoft thinks the game buying public will be just fine with it. Responding to questions regarding a DRM-locked Next Xbox or PS4, Ubi Montreal’s CEO was casually in favor.
“Well, that’s a question you should put to Microsoft and Sony,” said Yannis Mallat in a Guardian interview. “I would say that a lot of people are already always online through other devices — I would suspect that the audience is ready.“
Yallat’s reasoning echoes that of Orth and other supporters of a hypothetical “always-on” console — most electronics are online a lot, therefore it’s not a problem if a home console demands a persistent Internet connection. Of course, the reality is a lot more complex than that, but industry spokespeople don’t seem to like acknowledging that.
I don’t think it’s even a case of whether or not the audience is ready. I don’t think the game industry is ready. I don’t think most countries’ broadband infrastructures are ready. The practicalities of real life make this whole thing a bad idea, without needing to factor in what the audience wants … and I don’t think the audience wants it either.