Travis Strikes Again: No More Heroes has a story-based adventure mode in the ‘real world’

Exclusive news straight from Suda’s mouth

Grasshopper Manufacture just turned 20 years old, so this morning I gave Suda51 a copy of No More Gentleman and a birthday cake while I sang him a song. He seemed touched. Video of this once-in-a-lifetime event is coming soon, but in the meantime, here’s a scoop that we scored from Suda as he was eying that delicious frosting. 

When asked if there is any exclusive info that Suda could give us about Travis Strikes Again: No More Heroes, Suda shocked us all by revealing that outside of the action-based parts of the game that are being demoed at PAX East, there will also be some story-focused “adventure mode” sequences for both Travis Touchdown and his rival Badman, detailing their efforts to search the real world for more games to bring back to their Death Drive Mark 2 console. Only by finding these games will Travis and Badman be able to enter another action level and move closer to meeting their separate goals. The story will be “completely different” depending on which of the two you’re playing as. 

One of Suda’s staff actually yelled “I didn’t know that!” when Suda announced his plan to ask his Silver Case collaborator Masahi Ooka to help him write the story sequences for these parts of the game. It sounds like Suda’s loose plan is to write Travis’s narrative himself, and to ask Ooka-san to write Badman’s side of the tale. 

Calmly exploring Santa Destroy for Lovikov Balls in the first No More Heroes was a nice change of pace compared to the non-stop violence in the assassin missions, and I’m happy to hear that this new spin-off may take a similar tack towards alternating the action with slower-paced bits.

Stay tuned to Destructoid for more exclusives from Suda51 over the coming days. 

Jonathan Holmes
"Where do dreams end and reality begin? Videogames, I suppose."- Gainax, FLCL Vol. 1 "The beach, the trees, even the clouds in the sky... everything is build from little tiny pieces of stuff. Just like in a Gameboy game... a nice tight little world... and all its inhabitants... made out of little building blocks... Why can't these little pixels be the building blocks for love..? For loss... for understanding"- James Kochalka, Reinventing Everything part 1 "I wonder if James Kolchalka has played Mother 3 yet?" Jonathan Holmes