Toy Soldiers: Cold War announced

Remember Toy Soldiers? It was a surprisingly cool little tower defense game on Xbox Live Arcade that I quite enjoyed, despite being sick of tower defense titles. If you liked it was much as we did, then you’re in for good news — Toy Soldiers: Cold War has been announced!

The sequel to last year’s downloadable title, Cold War brings co-op to the table in a struggle between US and USSR forces. New units, attacks, and drivable vehicles have been added, as well as improved multiplayer, a host of new minigames, and refined enemy behavior patterns. 

The game will be shown off for the first time at PAX East, at Xbox Live booth 850!

[Thanks, Andrew!]

Fight the good fight! The Wall did not come down! Control the entire might of the Stars and Stripes to stop the invading forces of the Evil Empire! On land or in the air – drive, fly, and battle your way to victory!

Highlights: Command the USA and USSR armies with brand new modern weapons and vehicles. Multiple Attack Barrages, Co-op or Single Player Campaign, improved Multiplayer Action, Co-op Survival Modes including Classic, Lockdown, and Hardcore, and fast-paced competitive Mini-Games!

New Co-op Mode: Join forces with your friends and play on the couch or over Xbox LIVE in Campaign or Survival modes.

Modern Drivable Units: Hulking battle tanks, fierce attack helicopters, explosive fighter jets, ATVs and more!

Attack Barrages: Expanded barrage rewards, including First Person Special Forces soldiers, AC-130 gun ships, B-52 bombers, Artillery strikes and Nuke missiles.

Intensely Addictive Mini-Games! Take a break from the main battle and compete with friends online to rack up the high score in playful mini-games. Hidden challenges in each level encourage replayability and reward player skill.

New Secondary Turret Features: Grenade launchers, cluster bombs, scopes, missile locks, tactical vision, Overcharge Mode and more!

Additional Unit Trees: Take down the enemy with WD-40 flame throwers, fireworks, and bug spray!

Improved: Replayability is improved with Checkpoint Rewind; new and sophisticated driving physics; revamped dynamic destructible environments; new enemy wave behaviors and AI.

 

Jim Sterling