Total War: Warhammer pushed to May 24, 2016

These are the latest system specs

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Creative Assembly has delayed the launch of Total War: Warhammer from April 28, 2016 to May 24, 2016 in order to not “rush it,” according to creative director Mike Simpson. Always a good thing.

“This could be the best Total War game we’ve ever made,” he said. “It’s an enormous game and we also want to make absolutely sure reviewers have enough time to play it thoroughly before launch.”

The studio has also honed in on the system requirements for Warhammer, including a breakdown of what sort of in-game performance players can expect to achieve with their setup.

PC Minimum Specifications:

[Expected around 15-25 FPS on campaign map and in a 1v1, 20 units vs. 20 units battle, default graphics preset set to “Low”]

  • Operating System: Windows 7 64Bit
  • Processor: Intel Core 2 Duo 3.0Ghz
  • RAM: 3GB*
  • Hard Drive: 35 GB
  • Video Card: (DirectX 11) AMD Radeon HD 5770 1024MB | Nvidia GTS 450 1024MB | Intel HD4000 @ 720p

(*)PC integrated graphics chipsets require 4GB ram, e.g. Intel HD series

PC Recommended Specifications:

[Expected around 45-55 FPS on campaign map and in a 1v1, 20 units vs. 20 units battle, default graphics preset set to “High”]

  • Operating System: Windows 7/8.1/10 64Bit
  • Processor: Intel Core i5-4570 3.20GHz
  • RAM: 8 GB
  • Hard Drive: 35 GB
  • Video Card: (DirectX 11) AMD Radeon R9 270X 2048MB | Nvidia GeForce GTX 760 2048MB @ 1080p

PC 60fps+ Specifications:

[Expected 60 FPS+ on campaign map and in a 1v1, 20 units vs. 20 units battle, default graphics preset set to “Ultra”]

  • Operating System: Windows 7/8.1/10 64Bit
  • Processor: Intel Core i7-4790K 4.0 GHz
  • RAM: 8 GB
  • Hard Drive: 35 GB
  • Video Card: (DirectX 11) AMD Fury X or Nvidia GTX 980 @ 1080p

Looks like I’ll fall somewhere in the lower-middle side of things. Keep in mind, these listings are more of a “guide rather than an absolute” and they’re subject to change closer to release.


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