‘Time is literally running out’: Lengthy look at Quantum Break

‘Intense story-driven action game spectacle,’ barf

Have we even seen this much Quantum Break gameplay? The half television show, half videogame from the developers of Max Payne and Alan Wake is coming to Xbox One next year.

Everything about this is hokey and trite, a Marvel comic in a leather jacket ensconced button up with less color. It also has a pretty nice look to it compared to other photorealistic games. There’s some color and good lighting there. It’s like a not gross and exclusively piss-covered Deus Ex: Human Revolution.

It’s winning me over for the first time though through technical marvel but because that initial bit of combat starts with shrug inducing third-person cover boredom before moving to Singularity-reminiscent time powers–gained by being involved in a freak accident that is killing time–that seems to encourage scaled back, Vanquish-style movement. Active gunplay. Like, there could be a good action game under all this pomp instead of what easily could’ve been lazy cover-based shooting gluing a bad plot together? 

I still don’t want to sit through the TV show, though, especially when it looks as if the game will have more than enough cutscenes and non-interactive bits.

Steven Hansen