Threes! designer’s Close Castles is a fast, cute, console-bound RTS

That looks like a zoning nightmare

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The designer of mobile puzzle sensation Threes (obligatory entrancing .gif here) has spoken about his next game, a real-time strategy title called Close Castles, on the PlayStation Blog. In it, players will expand their kingdoms while also trying to take down everyone else’s.

This is a genre that has long struggled on consoles — traditional RTS games don’t feel quite right with a gamepad compared to a mouse and keyboard — but Asher Vollmer is going for it. “Building the game for a controller has inspired me to make the controls as simple as possible,” he says. “You move your cursor around the field and press a button to build structures. What you build and where you build it will determine you and your opponent’s collective fate.”

Matches take around three minutes on Close Castles‘ fastest setting. “The game is built for local multiplayer, so there’s no hidden information. This means that the game feels a lot more like a fighting game at higher levels. It becomes about reading your opponent and turning the tiny cracks in their strategy into a crumbling pile of failure / rubble.”

It’s headed to “consoles” (PS4 for sure) in 2015. There should be footage this weekend.

Close Castles Coming to PS4, Play at PS Experience [PlayStation Blog]


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