These Mirror’s Edge Catalyst clips summarize the best and worse parts of the first game

Movement, yes, combat, no

If the first Mirror’s Edge had zero combat mechanics, I’d be happy with it. But EA is still going with that angle with Catalyst, noting that “fluid combat is the one key pillar in the gameplay.” If you say so! Though the removal of gunplay is a good start.

But that’s just one side of the coin. The “movement” video makes the game look as fantastic as ever, and I’m really anxious to see what they can do with the new game world and the time trial functionality. If they can pack in more stages like the abstract ones from the DLC, I could be playing this for months on end.

Also, that swing move at 0:45 below? ::swoon::

Chris Carter
Reviews Director, Co-EIC - Chris has been enjoying Destructoid avidly since 2008. He finally decided to take the next step, make an account, and start blogging in January of 2009. Now, he's staff!