The making of Dead Space: Aftermath

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Electronic Arts has released the above video to promote Dead Space: Aftermath, the second animated feature based in the horror game property. This short clip features a number of people involved in the project talking about how the different animation styles used fit together with the flashback plot device.

I just watched Aftermath and I’m not convinced that they succeeded in what they’re talking about here. The gimmick does work for the most part but there’s one consistent element of the story, Stross, that makes it really obvious. He looks dramatically different in each artistic interpretation, as does everyone. But since he’s so central to the plot, that he often drew my attention to the visual changes and away from the story.

Still, not an awful time. Anybody else watch this?

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Conrad Zimmerman
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