The ‘majority of the development’ of Nier sequel is being done at Platinum Games

Only a few people from outside involved

Remember way back at E3 when a sequel to Nier was announced? A creepy, unknown masked person took to the stage to tell us a sequel to the cult hit JRPG would be coming for the PS4 at some point in the future. They told us the development of the game was a shared project between Square Enix and Bayonetta developer Platinum Games. It was definitely one of the weirder moments of E3.

In a recent interview with GameSpot, the game’s designer Yasuhisa Taura explains the relationship between Square Enix and Platinum. Except for a few specific people being brought in, the game is being almost entirely developed by Platinum.

Taro Yoko, the director of the original Nier, character designer Akihiko Yoshida, and the original game’s composer were all listed by Taura as examples of people being brought in from the outside. But other than that, “the majority of the development is being done [at Platinum].”

Platinum sure is busy at the moment for a studio with roughly 170 employees: Star Fox Zero, Project Guard, the recently released Transformers: Devastation, Scalebound, and the Nier sequel… that’s a lot of games.

PS4’s Nier Sequel Being Developed Almost Entirely by Bayonetta Studio Platinum [GameSpot]

Remember way back at E3 when a sequel to Nier was announced? A creepy, unknown masked person took to the stage to tell us a sequel to the cult hit JRPG would be coming for the PS4 at some point in the future. They told us the development of the game was a shared project between Square Enix and Bayonetta developer PlatinumGames. It was definitely one of the weirder moments of E3.

In a recent interview with GameSpot, the game’s designer Yasuhisa Taura explains the relationship between Square Enix and Platinum. Except for a few specific people being brought in, the game is being almost entirely developed by Platinum.

Taro Yoko, the director of the original Nier, character designer Akihiko Yoshida, and the original game’s composer were all listed by Taura as examples of people being brought in from the outside. But other than that, “the majority of the development is being done [at Platinum’s two offices in Osaka and Tokyo].”

Platinum sure is busy at the moment for a studio with roughly 170 employees: Star Fox Zero, Project Guard, the recently released Transformers: Devastation, Scalebound, and the Nier sequel… that’s a lot of games.

Joe Parlock