The D&D clicker game Idle Champions is out on Nintendo Switch

Old habits die hard

There’s a certain time, place, and mindset for idle games, and while I’m in no way in the mood for Idle Champions of the Forgotten Realms right now, I recognize that one day, things could change. One day, I could be stuck with no motivation to play anything else. I might want something a little less reflex-intensive. I might want to make never-ending progress because my brain thinks it feels good.

When that day arrives, I could stand to check out Idle Champions of the Forgotten Realms on Nintendo Switch. The eShop version launches tomorrow, May 7. It’s a (well-monetized) free-to-play release.

Idle Champions is a popular D&D take on passive gaming that I always see Steam friends playing (or should I say “running”) on PC, but I’ve avoided first-hand exposure. I’ve already been through Cookie Clicker, Clicker Heroes, and Universal Paperclips, okay? I know how this gold-generating story goes.

You’ll form an RPG party, figure out their ideal battle positions, upgrade their gear, fight until you hit an inevitable wall, and reset the run, netting yourself long-term progression benefits. It’s the idle way.

For those of you with more of a deep-seated Dungeons & Dragons background, you’ll spot a lot of familiar characters in Idle Champions – Codename Entertainment draws from “digital games (Minsc & Boo, Deekin Scalesinger, Celeste, and Makos), printed novels (like the Companions of the Hall, and Jarlaxle Baenre), and comic and TRPG content (like Birdsong, Barrowin Undurr, and Asharra).”

I’ve never cared much for the art direction, but mechanically, I can tell this is the good stuff. It’s a shame there doesn’t seem to be cross-platform-save support. Starting fresh in these games can be rough.

Jordan Devore
Jordan is a founding member of Destructoid and poster of seemingly random pictures. They are anything but random.