Seems to still be making engines
Back in September, Konamiās worldwide technology director Julien Merceron left the company after their reported shift away from AAA developmentĀ (which no longer appears to be the case). He was the lead architect on Metal Gear Solid Vās mighty impressive Fox Engine, so for him to jump ship so soon after the gameās launch was somewhat of a surprise.
Fortunately, itās been announced that Merceron will be joining Bandai Namco, to do pretty much exactly the same as what he did at Konami. According to the company, Merceron will be developing ācore technology for contents and production pipelines for various platforms.ā I think thatās the corporate way of saying āheās making engines.ā
Talking about his new position, Merceron said:
Iām extremely excited to be given an opportunity to make a difference within the amazing Bandai Namco Group, so well-known for its iconic IPs⦠Iām looking forward to empower the teams Iāll be working with and accelerate growth, innovation and creativity. The reach of this group goes well beyond games, it is a true Multimedia and Entertainment Group, so I know I will learn a lot too! Working with so many experienced people and friends and focusing on a wider range of entertainment forms is the chance of a lifetime!
What heās working on at the moment hasnāt yet been announced. Considering he managed to make something as gorgeous as the Fox Engine at Konami, Iām pretty interested to see what he can do at a more stable company like Bandai Namco.
Itās also nice to hear that more people who were involved with Metal Gear Solid V than just Kojima are landing on their feet after having to deal with Konamiās bullshit.
Fox Engine director Julien Merceron joins Bandai Namco [Eurogamer]