The Binding of Isaac is a roguelike shooter, sounds rad

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In a blog post, Edmund McMillen gave us the skinny on a game he’s working on, The Binding of Isaac. He says it draws inspiration from The Legend of Zelda‘s dungeon structure, controls like Robotron: 2084 and Smash TV, and is coming to Steam this August for a price that “won’t put much of a strain on your wallets.”

Do I even need to go on? Isaac has a “randomly generated semi-RPG world filled with power-ups, items, and special abilities.” The majority of the in-game items stack, “so as you progress your character will change into a monstrous powerhouse not only in stats and abilities but also in appearance.”

This is going to be good.

The Binding of Isaac, coming to Steam! [Edmund’s Dev Blog via Giant Bomb]


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