TGS: Warg murder in Castlevania: Lords of Shadow

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There’s been a common trend at TGS this year. Games here come in two flavors; pridefully (or from some perspectives, shamefully) Japanese, or blatantly Western. On one end you’ve got Dream Club Zero, and on the other, you’ve got Castlevania: Lords of Shadow. The game isn’t even trying to hide its God of War complex. Still, retaining the Beastiary from past Castlevanias is a nice gesture, and went a long way towards maintaining my attention. I love me some Wargs.

This is more hidden camera footage, so you’ll have to forgive my sometimes pointless narration. To fend of suspicion, I had to act like I was doing something while I was standing there filming, so I pretended to be describing the game to a blind friend.

I think it worked.


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Jonathan Holmes
Destructoid Contributor - Jonathan Holmes has been a media star since the Road Rules days, and spends his time covering oddities and indies for Destructoid, with over a decade of industry experience "Where do dreams end and reality begin? Videogames, I suppose."- Gainax, FLCL Vol. 1 "The beach, the trees, even the clouds in the sky... everything is build from little tiny pieces of stuff. Just like in a Gameboy game... a nice tight little world... and all its inhabitants... made out of little building blocks... Why can't these little pixels be the building blocks for love..? For loss... for understanding"- James Kochalka, Reinventing Everything part 1 "I wonder if James Kolchalka has played Mother 3 yet?" Jonathan Holmes